Forgotten Treasures TC Release 1 – Update

4/18/2019 Greetings, We have updated TC1 with the latest release of Forgotten Treasures to include the following updates, Resolved issue where loot generation in treasure chests would not function properly and could lead to characters ending up in a broken state. Temporarily removed locks and traps on all treasure chests to focus on loot for testing purposes. Resolved issue where decoding a treasure map could result in errors. Thank you to everyone who has taken an early look at Forgotten Treasures and we look forward to your continued feedback on the forums. See you in Britannia, UO Team


UO Herald - Contest

Publish 105 Keep Design Contest Important Dates

4/18/2019 Greetings, Please take note of the following important dates as they relate to the Publish 105 Keep Contest. Contest Started/Signup – Wednesday, April 17, 2019 3:35:22 PM GMT-4:00 DST First Vote Begins – Wednesday, May 1, 2019 3:42:02 PM GMT-04:00 DST Second Vote Begins – Wednesday, May 8, 2019 3:42:02 PM GMT-04:00 DST Vote Tally – Saturday, May 11, 2019 3:42:02 PM GMT-04:00 DST We look forward to seeing many great designs this time around! See you in Britannia, UO Team


Forgotten Treasures TC Release 1

4/17/2019 Greetings, We are pleased to announce the first Test Center release of Forgotten Treasures will be available after 4pm ET! Forgotten Treasures is the second in our High Seas themed content updates for the year and we are excited to bring a fresh perspective to Treasure Hunting and Cleanup Britannia. This is only a small part of what’s to come in Forgotten Treasures but we are eager to bring you this early look and get your feedback as we work through the public testing process. Please be sure to check out the publish notes for the latest updates, and […]


UO Herald - Lore

Sea of Tears

4/16/2019 As the story  of Rising Tide continues and we invite you to sit back and enjoy, Sea of Tears Sea of Tears By EM Malachi In the large iron-girded aquarium, the nixie in chains sang to herself. The song started as a wordless child’s melody of warm seas, full of wonder and beauty. It became a dirge as the song spoke of her capture and years of captivity. The final verse rose into a defiant ballad of escape. Her voice channeled the magic around her, fighting the manacles holding her. The iron resisted, glowing red and burning against the bracelets of […]


UO Herald - Lore

Treasure Island

4/1/2019 As the story  of Rising Tide continues and we invite you to sit back and enjoy, Treasure Island. By EM Malachi Treasure Island The damp air on the ship had brought out the mildewed smell of Rankin’s spellbooks. The mage struggled to cram the last tome into his pack. He eventually gave up and removed some clothes to make room. As he dragged the heavy bag to the rowboat, Rankin looked at the others who were preparing to go ashore. Two porters were doing inventory of cured meats and hardtack for the expedition. A bulky gargoyle named Forskis was staring up […]


UO Herald - Special Announcement

Upcoming House Display Options

3/25/2019 Greetings, We would like to take a moment to address the recent change related to how items display in player housing. We appreciate the feedback that we have received from all stakeholders and would like to discuss some changes we are going to be implementing in our next publish, Forgotten Treasures, Auction safes will always load, just as mannequins and vendors do. A new client option will be available that will allow players the choice to load all public housing and see the contents. Performance is always our priority, and this change was done to increase performance. We appreciate […]


UO Herald - Hotfix

Rising Tide – Hotfixes

3/21/2019 Greetings, Beginning March 21, 2019 with each shard’s normally scheduled maintenance the following hotfixes will be deployed, Resolved issue where some bamboo floor tiles would inadvertently display all contents of a house. Resolved issue that prevented linking house teleporter tiles. See you in Britannia, UO Team