Dread Horn Encounter Issue
We have confirmed an issue with pets at the Peerless Dread Horn Encounter. Until further notice please do not use your pets at the encounter. We hope to have a fix in place soon. Thank you for your patience.
We have confirmed an issue with pets at the Peerless Dread Horn Encounter. Until further notice please do not use your pets at the encounter. We hope to have a fix in place soon. Thank you for your patience.
Update 10:30 am EST: The maintenance is over. All functions of the account center are available again. Greetings, We will bring down the Account Center for a short maintenance, Thursday February 14th, at 10am EST (16:00 CET). During the maintenance you will not be able to change subscription or redeem game codes. At the moment we anticipate the Account Center to be back online at 11:00am EST (17:00 CET). Thank you for your understanding.
We have another Ask and Answer for you and this one is full of great ideas that will help us to make Ultima Online even better. So go to your favorite fan site and submit those questions and ideas. We may even feature yours next week! Ultima Online Bibliothek Why is such a huge amount karma granted when choosing the “nice” option to fight Exodus? Participating two or three times in the fight easily capped my karma. Zero to 20k took years, 20k to 32k was done in minutes. That really cheapens the continuous dedication of being “kind”. (Pcuvush) Kyronix: […]
We have had some issues with Hokuto and will be bringing it down to restart the shard. We are sorry to inform you that as a result, it will be experiencing a 6 hour revert.
We would like to start by thanking everyone who has submitted feedback on the proposed publish 81 changes. Below are a few changes you will see on TC1 as early as next week. Providing more choices of play styles while not invalidating any current play styles is the goal of these changes. We look forward to your additional comments. Here are a few changes that we will be making from your feedback: Armor Stamina Loss Update: Player’s stamina loss will now be based on the type of armor as well as the amount of armor that is equipped*. Each […]
Update 7:30 am EDT: The maintenance is over. All functions of the account center are available again. Greetings, We will bring down the Account Center for a short maintenance tomorrow, Wednesday February 6th, at 5am EST (11:00 CET). During the maintenance you will not be able to change subscription or redeem game codes. At the moment we anticipate the Account Center to be back online at 9:00am EST (15:00 CET). Thank you for your understanding.
Greetings everyone, I wanted to take a few moments to address the Publish 81 Weapon and Armor changes on TC1. Please understand this was put on TC1 over a month ahead of a normal publish because the changes are so extensive that we wanted your feedback. We appreciate your constructive feedback as to why you like or dislike the changes to Armor and Weapons. We have no intentions of releasing these changes to production as they are. Right now we are compiling your feedback that is on Stratics and from the feedback emails. We expect to make several changes before […]
In this week’s Ask & Answer we received many questions requesting changes and our developers give a glimpse of what is being planned. UO Auctions Question: Have the dev team considered adding further to the high seas content? it seems most gave up a life at sea when they realized the resources it takes to run a ship. but piracy/bounty hunting are fantastic parts of the game. do you think that perhaps a hand in system for titles might bring attention back? perhaps items gained from merchant/pirate vessels could be handed in at Serpents Hold/Buccaneers Den for the Pirate/ the […]
Publish 81.0.0 has been patched to TC1. Please Note: An alternate client is needed to test the changes. Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory: client_tc.exe or UOSA_TC.exe . This client is needed to test the following changes. Weapon Revamp All weapons have now been normalized based on weapon speed and handedness. Mace: Gargish Tessen & Tessen, Base damage 10-13 / Weapon Speed 2 seconds Wild Staff, Base damage 10-13 / Weapon Speed 2.25 seconds Quarter Staff, Base damage 11-14 / Weapon Speed 2.25 seconds Glass Staff, Base damage […]
The new Ask and Answers has arrived! The holidays and a business trip had caused a delay in our answers. We now return to our regularly scheduled Ask and Answer posts with a very creative set of questions and answers. UO Stratics Moonstone Jewelery – Can a dev please make another statement on this drop? Specifically where does it actually come from now? Is it Fezzik the Chef or a cannibal mage or a chest in Fezzik’s area? all ove the previous? Has the drop % been altered because of the increase in difficulty of the target now? Thank you. […]