Accelerated Gains for New Characters

Accelerated Gain Quests These quests grant an accelerated gain up to 50% skill within a designated training area and a reward relating to the skill trained. A list of the quests, the quest giver and his location can be obtained from Sir Helper in Haven town square, the map below will also help you to locate the npc you require (click on it for a larger view). Take the quest by double clicking the npc. Read carefully the instructions on where to train, only in that area will you get the gain bonus. A ‘buff’ icon will also appear when […]


An Overview of Quest Engines

Questing: An Overview Comparison of Quest Engines Classic Quest Engine Main Quest Engine You may only undertake one classic quest at a time, attempting to take a new quest while having an incomplete classic quest in your quest log will result in a dialogue box with no quest offer. In order to take the new quest you must either complete or resign the current one. You may have as many quests active as you wish To communicate with classic quest npcs use the context menu and select ‘talk’ To take the quest double click on the quest NPC. These NPC’s […]


Chivalry

Chivalry Spells and Abilities Chivalry is a spellcasting ability of the Paladin, instead of reagents it uses Tithing points. To cast the spells you will also need a Book of Chivalry from an NPC Keeper of Chivalry in Luna. This book contains not only the 10 Paladin spells but also shows how many tithing points you have. Because Chivalry is by nature aligned with the forces of good, a Paladin who has high karma will find his/her chivalrous powers more effective. Karma can affect both the duration and power of various of the Chivalry abilities. Tithing You may tithe gold […]


Bushido

Bushido Abilities Bushido, the art of the samurai, is not true spellcasting. The abilities being something of a cross between spells and weapon abilities. To use samurai abilities you must have a book of bushido. Books are available from samurai trainer in Zento, and come complete with all of the abilities. At 90 skill, it becomes possible to use Bushido in place of Animal Taming for the purpose of controlling and riding Lesser Hiryus. This skill also counts towards your ability to perform Special Moves and gives a damage bonus to the Whirlwind special move, capped at 100 and determined […]


Publish 90

The Time of Legends Expansion 8/26/2015 – First TC1 Release 9/11/2015 – Second TC1 Release 9/17/2015 – Third TC1 Release 9/25/2015 – Fourth TC1 Release 9/29/2015 – Origin & Izumo Release 10/3/2015 – Origin & Izumo Update 1 Release 10/8/2015 – World Wide Release Humility & Spirituality This feature does not require the Time of Legends expansion entitlement. Humility & Spirituality Virtues are now available via the virtue menu. Humility Method of Gain To begin the Humility Hunt, say the words “lum lum lum”. During the Humility Hunt players, pets, and summons receive a -70 resist debuff to all resists. […]


Alchemy Potions

Alchemy Potion Ingredients Base Effects Required Skill Success Chance @ GM Agility1 1 Blood Moss 10 Dexterity 15 100.0% Greater Agility1 3 Blood Moss 20 Dexterity 35 100.0% Barrab Hemolymph Concentrate5 1 Bottle 20 Ginseng 5 Plant Clippings 5 Myrmidex Eggsacs (On corpses of Myrmidex Drones & the Myrmidex Queen) +100 Hit Point Regeneration for 10 seconds +10 Hit Point Increase for 5 minutes Cannot be consumed if poisoned, mortally wounded or under the effects of Confidence spell. Confidence spell cannot be cast while under the effects of this potion. Can be removed by “Purge Magic” and Talisman of Ward Removal 51 […]


Glassblowing

Glassblowing is a supplementary skill for Grandmaster Alchemists, its does not cost any skill points, and has no effect on the skill cap. To learn how to craft glass a GM Alchemist must read the book “Crafting Glass with Glassblowing” which can be bought from Gargoyle Alchemists in Royal City, Ter Mur at a cost of about 10,000 gold. The tools required, blowpipes can also be bought from this individual. In addition you must be close to a forge to create glass items. Blow pipes wear out, like most tools. You will also require sand, which is mined by grand […]


Alchemy

Tools & Equipment | Making Potions| Bulk Orders | Alchemy Recipes | Training the Skill | Enhance Pots Property Further Reading: Glassblowing | Staining | Cannons Alchemy – What is it good for? Well, not turning lead to gold. You can learn to make potions of all kinds (except love potions), dyes from plant clippings, black powder and a variety of other useful items. An alphabetical list of items that can be made with the skill can be found here. The Alchemy menu lists items under the following headings: Healing and Curative Enhancement Toxic Explosive Strange Brew Ingredients Tools and […]


Carpentry Craftables

Carpentry Craftables Carpentry The Carpentry skill allows a character to craft the items listed on this page. To craft an item you will need to use a carpentry tool like a saw or hammer.The ‘Makers Mark’ column indicates whether the item can be marked with the makers name when crafted exceptionally by a Grandmaster Carpenter. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. The ‘Requires Recipe’ column indicates whether a recipe is required before you can craft the item. Recipes for Elven items are obtained from Heartwood or […]


Carpentry

With Hammer and Nails You’d like to be a carpenter? It’s a hard task you’ve set yourself, for not only do you need to be a master of your own trade, you’ll need to be adept in several others. The first thing to think about are your attributes. You’ll need strength, logs and boards are heavy, you’ll need a little dexterity for stamina too; finally a little intelligence. Suggested starting stats: Strength 45 Dexterity 25 Intelligence 10 Skills: You’ll need carpentry, obviously. There are several other skills you’ll need. I recommend that the first of these you add are tinkering, […]