Ask & Answer No. 2

The Ultima Online team has received another set of questions last week. Here are the answers. Concerns People using high Seas boats, moored along side each other, to ‘house hide’ in PvP.   Mesanna: We have written this up as a bug and hope to have it fixed soon.  Questions Are there any plans to make gargoyle horn dye and/or restyle available on hairdressers? Daslo, Neverplay UO, Cerwin Vega Mesanna: After speaking with the team we think Horn Dressers is a good idea…Thanks  for the suggestion. Are there any plans to revamp Doom? By this I mean changing or evolving […]


Ultima Online: High Seas

  Yarrr! Prepare yourself for adventure when Ultima Online: High Seas sets sail October 12, 2010 For $14.99 USD, players will enjoy: Brand new NPC Ship Combat with enhanced ship-to-ship combat and damage states Bank/Character Storage Increase, Sea Markets, new fish, fishing buffs, and recipes, paintable boats, Level 7 Treasure Chests and new boss encounters: the Scalis and Corgul the Soulbinder All new ship combat! Features include new ship to ship combat,  ship weapons and ammunition, and NPC Ship Combat (Pirates and Merchants) New ship types, Tokuno, Orc, and Gargoyle with customizable hues. New cannon types and ammunition! Buy it […]


Harassment Procedure

Verbal Harassment Verbal Harassment is almost by definition a frustrating experience for those affected. Unfortunately we continue to see a few mistakes that turn many potentially valid harassment reports into situations we cannot assist with. As your glorious GM overlords we suggest following the steps below to avoid these problems: Do not exchange insults or taunts with the harassing player. This is by far the most common mistake we see. If both parties are involved in harassment or the reporting player instigated the situation then it becomes mutual harassment and a GM will not intervene for either side. Ask the player politely, […]


Ultima Online Review on 1Up

Have you visited1Up.com’s website today? They posted an interesting article about Ultima Online. “It’s actually this near-total anarchy that most sets UO apart from what came after. Nobody had done anything quite like this before, and it shows. While today MMOs have become mostly formulaic and carefully manage player progression, interaction, class balancing, and just generally make sure that the entire experience is a known quantity, Ultima Online faced no such constraints. There was no “common sense” when it came to this sort of thing, and while the kitchen-sink approach of providing everything one would expect from a single-player RPG and […]


March’s Treasure Hunt Challenge – Lake Superior vs. Legends

   Having defeated the Purple Llamas of Great Lakes to open the 2012 Treasure Hunt season, the Gold Diggers received a well-earned break from action. Such rest is temporary, however, as they have been called upon by a new Challenger – Lake Superior shard! It has been many years since the Legend shard’s prejudicial past. But, one cannot forgive the way the people of this shard once looked down upon others simply for being different. It is unjust. It goes against the very Virtues that this game has tried to instill. In less than two weeks after UO: Renaissance was […]



Incoming Changes to Faction Points

We are looking at fixing the issue regarding faction points and the deterioration of faction points. To fix these issues properly it will require us to wipe all faction points. The fix will soon be available for testing on Test Center 1. We invite all of you to transfer your characters to TC1 and experience the changes as soon as it is ready. Keep an eye on the Herald.


Noteworthy Persons – The Yattering

If you have visited the shard Baja you might have encountered a quite original being called The Yattering. With Mesanna’s help we were able to address him, ask him some questions, and get away without getting bitten – although he was constantly eyeing our notice book. Here are his answers: How do you keep your teeth so sharp? Mama say “no more bitings.” yatter gnawing guardy bones now. How do you like living in a tree? loves yattertree! Can you tell us what it was like being part of the town guards and why you quit? no quit! yattering best […]


The Awakening – Act I, Part 2

Written by the EM Team     “Blast it! Blast, blast, blast!!!” Callie snarled in frustration as she threw a stack of papers from the small desk she’d been using at the Britain Library, once again feeling as if she’d hit a brick wall. Her efforts in Skara Brae had shown no results and inquiries in the capital city weren’t faring any better, despite having uncovered even more support for her theories. She glanced to the staircase as one of the scribes, an elderly gentleman who appeared to be peeking from the stairwell to see that she was alright. Seemingly satisfied […]


City Loyalty Ratings Explained

For each city, each player character has individual ratings for Love, Hate, and Neutrality. These values are numeric and the raw values are not displayed. Performing beneficial acts in a city causes the city to gain Love for that character Performing negative acts in a city causes the city to gain Hate for that character Any time a city gains Love for a character, a small fraction of the city’s Hate for that character is converted into Neutrality Any time a city gains Hate for a character, and that city already had Love for that character, some of that Love […]