Elder Dugan The Prospector

Senior of the pioneers in the early part of Underworld is Elder Dugan The Elder offers the adventurer two quests: Missing Search the Underworld for the lost adventurers. Either bring word of their progress or evidence of their fate to Elder Dugan. You must find 4 Ariel Haven writs of Membership. Leave the elder and make your way back towards the entrance till you reach the swampy area. There you will find the tragic remains of the elder’s companions. The writs will be recovered by killing the creatures around the bodies. Returning to the Elder, she will reward you with […]


Neville Brightwhistle Quest

This seemingly simple escort quest requires the questor to escort poor, lost Neville Brightwhistle to safety. Note: This quest may only be done once per character Find Neville Deep in Underworld, in the realm of the gray goblins and guarded by wolf spiders. Here is his tale of woe: Neville must be lead through the passages and past the monsters to his destination, he will follow his escort through the various teleporters, which helps to shorten the route. Neville will not be attacked along the way, the questor, however, will. To escort Neville to safety follow the route marked with […]


Gretchen The Alchemist

When adventuring in Underworld a traveller may encounter some of the human pioneers who discovered the area. One of the first to be found is Gretchen the Alchemist. Gretchen offers a very simple quest named ‘Curiosities’, fulfilling it requires you to provide some basic ingredients, and though she asks you to find them in underworld, they are far more readily discovered in the old lands or can even be purchased in the shops of the Royal City of Ter Mur. On returning with the fertile dirt and bone samples she has asked for Gretchen will reward you with an exploding […]


Fiddling Tobin the Tinkerer

Done in the Name of Tinkering Fiddler Tobin is found in the rooms close to the entrance of Underworld, his quest will allow you to place floor traps. The traps are found in three locations, it is possible, despite Tobin’s instructions, to find the traps without detect hidden, though that method is a little painful. You will, however be unable to remove them without the remove trap skill. Telekinesis spell will not work for this task. Location No. 1 Location No. 2 Location No. 3   If successful in your use of remove trap skill you will obtain the floor […]


The Collector Quest

This quest uses the Classic quest engine. The Collector Quest is started by talking to Elwood McCarrin the Well-known Collector, who can be found on a raised deck just north of the town square in New Haven. Elwood is a slightly confused man who apparently spends most of his time hanging at the bar, sending anyone who talks to him out to fetch strange items that he consider to be rare. The first thing Elwood wants you to find is six Rainbow Pearls, which luckily can be found in Haven Lake a few paces to the south. To get the […]