Fragrant and Peculiar Seeds

A number of new plants were introduced in publish 55, September 2008, with Flax added in publish 56 and Vanilla added in publish 76 The Cocoa Tree The Cocoa Tree can be grown from Fragrant seeds, which are carried by all the monsters that drop any of the Peculiar Seeds It cannot be cross-pollinated. It gives up to 8 Cocoa Pulp, which is used in chocolatiering and making hot cocoa It also can produce up to 8 Cocoa Tree Seeds New Decorative Plants There are 17 new decorative plants available. These plants cannot be cross-pollinated and will not produce seeds. The […]


Cartography

While most people only think of cartography in terms of decoding maps to find buried treasure the skill can also be used to create maps of your surroundings. Sea charts can be used by fisherman, either to plot a circular course to bring them back to shore at the end of their fishing trip or to sail to an area where they might find sunken treasure. Introduced in publish 105, cartography can also increase the dig radius from the treasure spot on treasure maps as follows: 0 to 50.9 skill gives a 1 tile radius (in other words, you must […]


Bowcraft and Fletching

Bowcraft and Fletching are two aspects of a single skill used to make a variety of bows and all types of feathered ammunition. For bows that means arrows and crossbow bolts, but the fletcher also creates fukiya darts for ninjas to use with their carpenter-crafted fukiya blowguns. Kindling and the imbuing ingredient ‘Elven Fletching’ can also be made by a bowyer. Tools and Resources Everything you need can be bought from an NPC Bowyer’s shop, but that can prove costly. You will need fletching tools, those made by a GM tinker are desirable as they will have more uses than […]


Scrollbinders

Scroll binders are used to bind low level scrolls into a scroll of the same type, but of a higher value. They can be used to bind power scrolls, stat scrolls and scrolls of transcendence. Made by a scribe from Woodpulp these items are cursed. To use the binder, double click it and target the scroll you wish to bind with it. Once one scroll is bound, the binder will show the type of scroll bound, the number bound and the total number required to complete it. A completed binder becomes transformed into the next level scroll of the same […]


Blacksmithing

Blacksmithing, in basic terms, is the skill with which a player can make and repair weapons, shields and metal armor, he can also make cannons, cannonballs and metal kegs for distilling! What Skills? The easiest way is to choose the pre-made Blacksmith template when you make a new character. This gives you a useful set of skills and stats to begin with. Suggested skills are: Blacksmithy; obviously Arms Lore; gives bonuses to exceptionally made items in addition to the normal Exceptional Bonus; Mining; needed for recycling/salvaging items you don’t want, as well as mining the raw material you will craft […]


Runic Reforging

For Stygian Abyss accounts, players may now use Runic tools to “re-forge” items Re-Forging requires: that the user use a Runic tool near a Soul Forge that the user have 65% or higher imbuing skill ( The higher the character’s Imbuing skill the more options will be available.) a non-magical craftable item that is not made from special materials and does not have spell charges (gnarled staff) Re-Forging will consume one or more charges from the runic tool to add magical item properties to the item The user chooses from a number of options to affect the results of the re-forging […]


Imbuing

Basics | Resources | Unravelling | Imbuing | Restrictions | Bonuses | Power Scrolls & Skillgain | Mysticism Imbuing is a skill that allows player characters to add resists and/or magic properties to loot or crafted items in a controlled, though limited way and to unravel magical items into the basic resources needed for such embellishment. A character who is trained in this skill has the skill title ‘Artificer’. There is also a more random, but also more powerful, option for the skilled artificer, runic reforging. Basics Imbuing requires no ‘tool’ but does require you to be close to a […]


Sutek The Mage

The only quest giver in the Stygian Abyss, Sutek’s workshop is found just South West of the Clan Scratch area of The Cavern of The Discarded. A wise questor will study this area well, noting as many locations of highlightable items as possible.   Sutek himself is somewhat more elusive and can often be found some considerable distance from his home, as can be seen from the image. He wanders the cavern and surrounding areas muttering strangely to himself.   On taking the quest you will receive a clockwork assembly with a timer. Do nothing with this at this point […]


Tinkering

Long looked down upon by other trades, the tinker is the essential backbone of the crafting world, supplying high quality tools to all. From scribe’s pens to miner’s shovels, from sextants to potion kegs. He is also a supreme artist crafting musical windchimes, clocks or lighting for your home from a simple lantern to an elaborate candelabra. Sought out by hunters and fighters for his ability to craft bola; weapons such as nunchaku, cleavers, skinning knives and jewelry; both basic and magical. No gargoyle’s suit is complete without a finely crafted necklace and earrings from a grandmaster tinker (suitably imbued […]


Magic Item Properties

Items may become endowed with magical properties in five different ways. These are: Runic Crafting Imbuing Runic Reforging Random Generated loot Special Crafted items (minor crafted, major crafted, spellbooks) The range of items an individual property can be found on, and the intensity range of the property, will depend on the method by which the item was created. Properties imparted by runic crafting or imbuing were greatly surpassed on the introduction of Runic reforging and the random loot generator, however imbuing has the advantage of granting more control over the combination of properties that can be applied. In some instances […]