The Set Items listed here spawn on Mondain’s Legacy Named Monsters, Peerless, Champion Spawn Bosses, and Doom Bosses. The items spawn in the monster’s corpses, will not fall into your backpack and do not have a special color. For this reason they are often missed, check all loot carefully! When the full set is worn a system message announces ‘your armor combines to assist you’ and the suit’s special color appears. Other suit items which have this ‘combining’ property are those obtained from Clean Up points, the Virtue armor suit and the Darkwood suit crafted by a carpenter. Added Autumn […]
Mondain’s Legacy Peerless Artifacts are found on the corpses of Chief Paroxysmus, Dread Horn, Lady Melisande, Monstrous Interred Grizzle, Shimmering Effusion, and Travesty. Each Peerless has a few specific artifacts that can only be gotten from it, but there are other artifacts can be found on any of the Peerless. Crimson Cincture Obtained from: Any Mondain’s Legacy Peerless Dexterity Bonus 5 Hit Point Increase 10 Hit Point Regeneration 2 Crystalline Ring Obtained from: Shimmering Effusion Magery +20 Focus +20 Hit Point Regeneration 5 Mana Regeneration 3 Spell Damage Increase 20% Dread Flute Obtained from: Dread Horn This instrument has 700 […]
Doom Gauntlet Artifacts are awarded to adventurers who brave the depths of Dungeon Doom and cross to the Gauntlet. Whenever one of the inhabitants of this area dies, there is a small chance that one of its attackers will be awarded with one of these artifacts. All attackers who achieve looting rights gain credit, in time this credit will accumulate, leading to such an award. As of publish 96, drop rates were adjusted to favour items seen as more desireable. Artifacts marked in this table as ‘equal’ are available as equal drops from the Guaranteed Reward System while legacy doom artifacts that […]
Deep in the hold of the Ararat hides a Shadowlord, trapped there by Captain Johne. Fighting this individual is not easy, gathering the keys can be done solo, fighting the shadowlord cannot. You are advised to include in your inventory a small piece of blackrock. The seabed around the wreck is home to diabolical seaweed and water elementals. Hidden in the sand surrounding the wreck are the crab-like paralithode. These can be subjugated and then tamed to provide a temporary pet, a boon to tamers who’s pets are unable to follow them into the depths. Paralithodes cannot leave their underwater […]
The BMV Ararat is a wreck sunken on the bottom of Gravewater Lake in Malas. The wreck can only be accessed by those wearing four special pieces of equipment. This equipment can only be obtained by undertaking the ‘Exploring the Deep’ quest chain. The quest begins in the Sons of the Sea near Trinsic dock where 3 scrolls found on top of the barrels set the scene. These scrolls make it clear that you need to speak to Hepler Paulson, who stands just outside the building. He tells you: Greetings! My have my pockets become burdened with gold! Not that […]
Gained by defeating the shadowlord in the hold of the sunken wreck of the Ararat, deep below Gravewater Lake Abhorrence Spell Channeling Hit Lightning 35% Hit Mana Leech 40% Hit Lower Defense 20% Swing Speed Increase 35% Damage Increase 50% Energy Damage 100% Bane Weapon Damage 18-22 Weapon Speed 4.5 Range 8 Strength Requirement 35 Two-Handed Weapon Weapon Skill: Archery Durability 163 Captain Johne’s Blade (gargoyles only) Random Slayer Hit Chance Increase 15% Defense Chance Increase 15% Swing Speed Increase 30% Damage Increase 60% Cold Damage 25% Poison Damage 75% Bane Weapon Damage 11-15 Weapon Speed 2.75 Strength Requirement 20 […]
An addition to the menu of most craft tools with the Stygian Abyss Expansion is the ‘Alter Item (Gargoyle)’ option. Note: Some special items, made by crafters that have read the appropriate recipes from Doom but not alterable by a crafter, can be altered by visiting Vrulkax the Exalted Artificer at the Crafting Plaza in the Royal City. Note: Items presented to Vrulkax must be in full repair When altered to Gargoyle version the bone armor artifact item ‘cuffs of the arch mage’ becomes stone, repaired via Masonry This can be used directly by a crafter, or through an alter […]
Agralem is found in the company of the Artificers, close by the city’s soulforge. He offers a simple ‘kill’ quest requiring the death of 10 Void Daemons. Any of the void creatures will count towards this quest. they are: Korpre The building block from which the three ‘paths’ of void creatures evolve. Anzuanord First of the survival path. Relanord Second of the survival path. Vasanord Third of the survival path. Anlorzen First of the grouping path. Anlorlem Second of the grouping path. Anlorvaglem Third of the grouping path. Betballem First of the killing path. Ballem Second of the killing path. […]
Organiser Agent | Undress Agent | Restock Agent |Buy Agent | Sell Agent |Scavenger Agent | Remove Items Accessed from the user settings menu the Agents Setting offers a variety of ways to organise your play. The picture below shows the drop down list of available agents. It is also possible to create a macro to open this menu by using the ‘command’ action from the ‘other’ menu in the actions list. In the command box add this line, exactly as it appears below: script MainMenuWindow.OnToggleAgentsSettings() Agent – Organiser This agent can be used to transfer selected items to a […]
Many players prefer, for convenience and ease of play, to have some form of shortcut to frequently used actions or spells. There are two ways of achieving this aim, the first is through the use of desktop icons in the classic client or hotbars in the enhanced client. The hotbars are a more versatile option, being one of the feature that justify that client in its name of ‘enhanced’. The alternative method of creating shortcuts is through macros which will be dealt with on the page ‘Creating Macros‘, although in enhanced client these methods can be combined as icons representing […]