Example Macros
Enhanced Client Examples Below are some simple macros, and beyond them, some more complex examples using the ‘command-script’ option. Training Poisoning, contributed by Rock In text, the macro is: Poisoning skill Delay (0.2) Target Default Object 2 Delay (0.3) Target Default Object 3 Delay (9.5) The image shows part of the hot bar, including the macro icon itself. Next to it are the Store Default Object 2 and Store Default Object 3 actions. SDO2 is used to remember the stack of poison potions to use, while SDO3 is used to remember the target, typically a weapon or piece of […]