Ultima Online

Publish 32.1 17th May

Publish 32.1 Updates and Bug Fixes UO Team 17 May 2005 00:00:00 EST Publish 32.1 is a mini-publish that contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 32. Publish 32.1 is a mini-publish that is now running on the TC2 Publish 32 shard, and contains the following changes, fixes and additions: This list is subject to change before it is published to production shards. Melee and Archery swing rates have both been lowered by 0.5 seconds. This means players will swing or shoot faster […]


Ultima Online

Publish 32 14th April

Publish 32 Updates and Bug Fixes UO Team 14 Apr 2005 00:00:00 EST Publish 32, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 32. New Features Two new Necromancer alchemy potions with two intensities each (regular and greater) Conflagration – Creates a field of flame with damage based on potion the strength of the potion. Damage is based partially on the user’s alchemy skill. Confusion Blast – Confuses all monsters in an area. The size of the area […]


Ultima Online

Publish 31 14th March

Publish 31 Updates and Bug Fixes UO Team 14 Mar 2005 00:00:00 EST Publish 31, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 31. Features Treasures of Tokuno phase 2 Locate Ihara Soko, the Imperial Minister of Trade, in Rokuon Cultural Center in Zento Turn in 10 minor Treasures of Tokuno artifacts to receive a choice of any new major Tokuno artifact As you approach Ihara Soko with the minor artifacts, he will present you with a selection […]


Ultima Online

Publish 30 2nd February

Publish 30 Updates and Bug Fixes UO Team 02 Feb 2005 00:00:00 EST Publish 30, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 30. Publish 30 contains the following changes, fixes, and additions: NOTE: This is not a final list and may change before this publish goes live. We will post a final list of Publish 30 details as we are ready to publish to the production shards. General Fixes/Tweaks/Enhancements Treasures of Tokuno Phase 1 Fight the creatures that inhabit […]


Ultima Online

Publish 29 28th January

Publish 29 Updates and Bug Fixes UO Team 28 Jan 2005 00:00:00 EST Publish 29, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 29 Publish 29 contains the following changes, fixes, and additions: General Fixes/Tweaks/Enhancements Moved Britain starting location from The Sweet Dream’s Inn to the Wayfarer’s Inn in east Britain Damage numbers are now shown for you and any pets or controlled NPCs that are in your range NPC job titles, “(Paragon)”, and “(General)” now appear in “allnames” Fixed an […]


Ultima Online

Publish 28 12th January

Publish 28 Updates and Bug Fixes UO Team 12 Jan 2005 00:00:00 EST Publish 28, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 28. Music should no longer get corrupted when it loops. Fixed afterimage while sailing. Fixed stuck location while crossing server boundary on the path to Mt. Sho. Mongbat quest can now be completed by new Samurai / Ninjas. Fixed text cut off in Mongbat Quest for new Samurai. Creatures can no longer follow ghosts in some situations. […]


Ultima Online

Publish 27 14th September

Publish 27 UO Team September 14, 2004 September 13th, 2004 we will begin publishing the Ultima online game shards with the Publish 27 code. The first shard to get Publish 27 will be Great Lakes. Please see the full schedule at the button of this post for details on your shard. Contents Bug Fixes fix for 6th char slot text color issues fix for 6th char slot client shutdown crasher fix for “properly placed house becomes improperly placed” bug turn serpent pillars back on for production shards unused and nodraw tiles are no longer displayer inside containers in the 2D client […]


Ultima Online

Publish 26 17th August

Publish 26 UO Team August 17, 2004 Changes and Enhancements Various adjustments to monster loot such as gold and magic item intensity adjustments across the board. Tweaks to luck calculations. Increased cap of luck beyond 1200. Changed gargoyle gems from 4 to 1d4 per player feedback. Increased loot dropped by Betrayer. Modified Elemental loot. Slightly reduced red & black Solen Warrior and Infiltrator loot and increased Solen Queen loot. Adjusted Dungeon Chest loot. Added metal chests to spawn on plague beasts after they’re well fed. Ant Lions now have a chance to spawn an adventurer’s skeleton (rogue, mage, or bard). Bumped […]