Bard Masteries

Discordance | Peacemaking | Provocation

Before being able to use these abilities the bard must undertake the relevant Spellsong Quest. Once players have chosen a mastery, the abilities are freely usable at any time and only have as requirements the skill and mana costs.

  • Party must remain within range of the Bard to remain under the spellsong effects.
  • Bards may be interrupted when they receive damage while using their abilities, causing the effect to end.
  • A bard may only have one ability in effect at a time.
  • Abilities do not stack with themselves.
  • All abilities require upkeep dependent on how many are being affected by the ability.
  • Abilities will not check for Criminal flagging, so beware of your Party members.
  • Bard spell songs are not interrupted by spellcasting.
  • Bards with either provocation or peacemaking mastery can have both their mastery spell songs active at the same time.
  • Bards with secondary bard skills above GM (Real Skill) will receive a slightly reduced mana cost for spell song upkeep.
  • Bards with a mastery get a 5% bonus to their success chance at using any bard skills, and a 10% bonus to using the skill of their mastery focus.
  • All bard songs receive a slight bonus to their effects if the bard has additional bard skills over GM(Real Skill)
  • Discordance spell songs are now affected by the target’s magic resistance. (PvP and specific Mobs only)
  • Bard Skill Timeout reduced to 8 Seconds.
  • Having a bard mastery reduces all Bard Skill Timeouts by 1 second, and an additional second for the Skill of the mastery focus.

Masteries in other skills were added in publish 90 for players having the Time of Legends Expansion.

Discordance: Title Desponder

Spellsong
Words of Power
Mana Cost
Tribulation in jux hur rel Cast: 30; Upkeep: 16
skill_bard_tribulationTarget Hit Chance and Spell Damage reduced by minimum 5%, maximum 32% for a 4 x 120 skill bard. Damage Taken can trigger additional damage between 20-60% of the damage taken as physical once per second. (Discordance Based) (Chance to Trigger damage 15-60% to 84% at 4x 120 skills, Musicianship Based). Damage bonus modified by 1.5 with slayer Instruments.
Despair kal des mani tym Cast: 30; Upkeep:18
skill_bard_despairTarget’s strength reduced (4 minimum –  22 maximum at 4x 120 skill) and periodic damage inflicted on the target (9 minimum  to 48 maximum at 4x 120) as long as the target remains in range, and the bard has enough mana to sustain the effect. The damage inflicted is proportional to the bards Discordance and Musicianship skills and in PvM its 1.5 times more for NPCs and 3 times more with Slayer instruments. Spell is affected by the target’s Magic Resistance. The type of damage is selectable through the context menu on your Book of Bard Masteries (cannot be changed while ability is active).

Peacemaking: Title Galvanizer

Resilience kal mani tym Cast: 30 Upkeep: 8
skill_bard_resilienceParty poison resistance increase(not the stat), Mortal, Bleed, Curse effect durations decreased (10-40% up to 60% at 4x 120), Hp regen, mana regen, and stamina regen increased by 2-16 +2 per 10 points in each of the three barding skills over GM (22 at 4x 120).
Perseverance uus jux sanct Cast: 30; Upkeep: 8
skill_bard_perseveranceParty Defense Chance increased and Damage reduced by 2-24% up to 30% at 4x 120,. Casting focus bonus 1-4% increasing to 6% at 4 x 120.

Provocation: Title Exhilarator

Inspire uus por Cast: 30 Upkeep: 8
skill_bard_inspireParty Hit chance increase by 4% up 22% maximum at 4 x 120, Damage increase by 20-40% +3% per 10 points in bard skills above GM up to 58% at 4x 120.  SDI increased by 4-16 (base) +1% Bonus per 10 points in a bard skill above GM up to 22% at 4x 120 (PvP Cap 15)(Provocation Based). Bonus Damage Modifier 1-15% which applies to all damage types. (This damage modifier is similar to slayer effects and so is counted above the weapon 300% damage cap from items/tactics/strength/anatomy and above the SDI Cap in PvP)
Invigorate an zu Cast: 30; Upkeep: 8
skill_bard_invigorateParty Hit Points increased by up to 20 +2 for each bard skill at 120 up to 26 at 4x 120, Party healed for 4-16 up to 22 HP at 4x 120 every 4 seconds. (Provocation Based). Party Strength, Dex, Int, Increased by Up to 8 +2 for each bard skill at 120 up to 14 at 4x 120..