Spellweaving

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Spellweaving is the spellcasting skill of an Arcanist, it is markedly different from magery. The arcanist is able to summon powerful forces of nature and manifest them into various spell effects. To attain the full power of his art the Arcanist must work in concert with others to cast an ‘arcane focus’. This need for co-operative effort is one of the features which sets Spellweaving apart from other spellcasting schools.  An Arcanist having the Spellweaving Mastery active is able to cast a lesser focus alone.

The first difference you will encounter is the inability to select spellweaving as a starting skill. You must first prove yourself worthy to be taught by the elves of Heartwood or Sanctuary. This is achieved by undertaking the quest Learning the Ways of the Arcanist. The reward for successful completion is the spellbook you will need for this new skill and the two essential scrolls, arcane circle, and gift of renewal

Two further scrolls can only be obtained by completing quests, these are ‘summon fiend‘ and ‘summon fey‘. All other spells must be looted from monster corpses in specific dungeons or bought from player vendors. These dungeons are:

  • Bedlam
  • Blighted Grove
  • Citadel
  • Labyrinth
  • Palace of Paroxysmus
  • Painted Cave
  • Prism of Light
  • Sanctuary
  • Twisted Weald

The most popular of these for gathering spellweaving scrolls are the troglodytes in Painted Cave, Miasma in Labyrinth or Swoop in Twisted Weald. The latter two have more frequent drops, but are not recommended for a training character. Try Vendor Search to locate spells being sold by players.

Spellweaving spells do not clear your hands when you cast; you do not need spell channeling equipment to keep your equipment in hand, nor do they consume reagents. Spellweaving is affected by faster casting and faster cast recovery equipment but not by inscription skill. No spellweaving spells are ‘direct damage’ spells so no item with ‘slayer’ property is effective.

 

Spellweaving Spells

Spells

Mana

Casting Delay in seconds

Skill

(Min)

Description

Arcane Circle (Myrshalee)

14(24)
1.0
0 Duration: 1-5 hours (Skill Level Real / 240, minimum 1) (+1 hour per additional arcanist)
Area of Effect: Caster and up to 4 other arcanists standing within an arcane circle.

  • The caster and up to four participating arcanists must stand inside an arcane circle.
  • Participants must be within 20 spellweaving skill points of each other.
  • When the caster invokes this spell, a magically charged emerald (called an arcane focus) is created for the caster and each participating arcanist.
  • The arcane focus increases duration, spell damage, healing spell effectiveness, and area of effect for the activator’s Spellweaving spells.
  • The level of power of the focus is increased by one if the arcane circle at West Britain Bank or in Prism Of Light is used. This makes a level six focus possible with four other players.

Be aware: If you cast Arcane Circle after you already have a focus, the old one will always be replaced with the newer, so there’s the potential to actually downgrade.

Gift of Renewal (Olorisstra)

14 (24)
3.0
0 Effect: Regenerates (5 + (Skill Level Real / 240) HP every 2 seconds. (+1 HP per Focus level)
Duration: 30 seconds (+10 seconds per Focus level). 1 minute cooldown.
Area of Effect: Caster or 1 target
Arcane Circle Bonus (per additional arcanist): +1 health regeneration, +10 seconds duration, +2% cure poison chance.
Increases the recipient’s natural health regeneration for the duration of the spell regardless of the target’s condition. If the target is poisoned upon casting, the beneficiary will be cured, unless the poison level is lethal, and the spell ended (cancels cooldown timer). If the caster dies, the cooldown timer immediately ends.
Immolating Weapon
(Thalshara)
19(32)
1.0
10 Damage: Low
Duration: 11-15 seconds (10 + (Skill Level Real / 240, minimum 1))(+1 per Focus level)
Area of Effect: 1 Weapon (must be equipped by caster)
Arcane Circle Bonus (per additional arcanist): +1 damage, +1 second duration.
Temporarily enchants a melee weapon so that it inflicts extra fire damage per hit.
Attunement (Haeldril)
14(24)
1.0
0 Effect: Absorbs (15 + (3 * Skill Level Real / 120)) (+12 per Focus level) Damage
Duration: 60 seconds (+12 per Focus level). 2 minute cooldown.
Area of Effect: 1 Weapon (equipped by enemy target)
Arcane Circle Bonus: +12 (second duration; damage absorption) per additional arcanist.
The arcanist becomes one with an enemy’s weapon. Creates a magical barrier absorbing Melee Damage.

Note: you may not cast this spell whilst a Spirituality Shield is active

Thunderstorm (Erelonia)
19(32)
1.5
10 Damage: 10 + (Skill Level Real / 240, minimum 1) (+1 per Focus level). Increased by SDI.
Duration: Damage is instantaneous. Any victim interrupted while spellcasting receives a penalty to faster cast recovery (of 6) for a duration of 5 seconds (+1 second per Focus level), unless it successfully makes a successful Resisting Spells skill check.
Area of Effect: 3 tile radius (+1 per Focus level)
Arcane Circle Bonus (per additional arcanist): +1 damage, +1 tile radius, +1 second duration.
A thunderous boom temporarily smites opponents with energy damage and may reduce spellcasting recovery time for the duration of the spell. will damage hidden players
Nature’s Fury (Rauvvrae)
14(24)
1.5
0 Duration: 26-30 seconds (25 + (Skill Level Real / 240, minimum 1)) (+2 seconds per Focus level)
Area of Effect: 1 insect swarm
Arcane Circle Bonus (per additional arcanist): +1 damage for each insect swarm attack, +2 seconds duration.
Summons a swarm of insects that inflict poison damage upon its victim. The more it is angered, the more damage it inflicts.
Summon Fey (Alalithra)
6(10)(for each pixie summoned)
2.0
38 Effect: Summons 1 (+1 per Focus level) lesser fey
Duration: 1-5 minutes (Skill Level Real / 240, minimum 1) (+1 minute per Focus level)
Area of Effect: Fey are summoned on your character’s position
Arcane Circle Bonus: 1 fey per additional arcanist (5 max). +1 minute duration per additional arcanist.
Summons 1-5 lesser fey to fight, follow, and guard the arcanist. Note that this spell is acquired through the questing system, and does not drop as loot.
Summon Fiend (Nylisstra)
6(10)
2.0
38 Effect: Summons 1 (+1 per Focus level) lesser fiends
Duration: 1-5 minutes (Skill Level Real / 240, minimum 1) (+1 minute per Focus level)
Area of Effect: Fiends are summoned on your character’s position
Arcane Circle Bonus: +1 fiend per additional arcanist. +1 minute duration per additional arcanist.
Summons 1-5 lesser fiends to fight, follow, and guard the arcanist. Note that this spell is acquired through the questing system, and does not drop as loot. Caster loses karma.
Reaper Form (Tarisstree)
19(34)
2.5
24 Effect: +10% SDI; Resists: +5/-25/+5/+5/+5; +10% SSI (+1 of everything per Focus level)
Duration: Permanent until the caster assumes another form
Area of Effect: Caster only
Arcane Circle Bonus (per additional arcanist): +1% to swing speed increase, spell damage increase, and resists.
Transforms the caster into a reaper. This provides bonuses to swing speed, spell damage, and resists. However, while in this form, the caster is susceptible to fire and moves at a slower speed.
Wildfire (Haelyn)
30(50)
2.5
66 Damage: 10 + (Skill Level Real / 240) (+1 per Focus level) (Max before SDI: 15). Increased by SDI.
-For 2 Enemies: Damage = Damage/2 (Max before SDI: 10)
-For 3+ Enemies: Damage = Damage/3 (Minimum: 5)
Duration: 1-5 seconds (Skill Level Real / 240) (+1 second per Focus level)
Area of Effect: 5 tile radius (+1 tile per Focus level)
Arcane Circle Bonus (per additional arcanist): +1 tile radius, +1 damage, +1 second duration.
A blast of intense fire inflicts fire damage on all opponents within its area of effect. Lasts for several seconds. Does not damage hidden characters.
Essence of Wind (Anathrae)
24(40)
3.0
52 Effect: Any victim chilled receives a penalty to swing speed increase and faster casting for a duration of 1-5 seconds, unless it successfully makes a successful Resisting Spells skill check.
Reduces enemies’ swing speed increase by (1 * (1 + focus))and reduces casting speed by (2 * (1 + focus)) ticks.
Damage: 10 + (Skill Level Real / 240, minimum 1) (+1 damage per Focus level). Increased by SDI.
Duration: 1-5 seconds (Skill Level Real / 240) (+1 second per Focus level)
Area of Effect: 6 tile radius (+1 tile per Focus level)
Arcane Circle Bonus (per additional arcanist): +1 tile radius, +1 damage, +1 second duration.
A blast of cold air inflicts cold damage on all enemies within its area of effect. Enemies attack and cast spells slower while under this spell’s chill effect. Chill effects last for several seconds. Will not damage hidden players
Dryad Allure (Rathril)
24(40)
3.0
52 Duration: Permanent, until slain
Area of Effect: Caster only
Arcane Circle Bonus: +2% chance to Charm humanoid per additional arcanist.Like a dryad, allows the caster to charm humanoids (ie repond) and command them to do her bidding. Charmed creature takes 3 follower slots.
Ethereal Voyage (Orlavdra)
19(32)
3.5
24 Effect: Monsters will ignore you.
Duration: 16-30 seconds (25 + (Skill Level Real / 240, minimum 1))(+2 per Focus level), or the caster performs a hostile action (whichever comes first)
Area of Effect: Caster only
Arcane Circle Bonus: +2 seconds duration per additional arcanist.
Allows the arcanist to wander around in an ethereal form as if under the effects of monster ignore. Effect ends after the duration expires or when the caster performs a hostile action (whichever comes first). The arcanist is still visible to other player characters and may be attacked by other player characters as normal. Cannot be used during the heat of battle; also cannot be used while in other forms, such as vampire form.
Word of Death (Nyraxle)
30(50)
3.5
83 Damage: Highly Variable. Increased by SDI.

Duration: Instantaneous
Area of Effect: 1 target
Arcane Circle Bonus: +5% hit points per additional arcanist.
This spell can possibly slay any one creature (not players) that is under 5-30% of its maximum health. Creatures that are not slain outright take chaos damage instead. Creatures that are under 5-30% of their health take direct damage.

Gift of Life (Illorae)
42(70)
4.0
38 Effect: Resurrection
Duration: 1-5 (Skill Level Real / 240, minimum 1)(+1 per Focus level) minutes
Area of Effect: Caster or 1 tamed (must be bonded) creature under the control of the arcanist
Arcane Circle Bonus: +1 minute duration per additional arcanist.
If the caster or a bonded pet dies while under the effects of this spell, then he/she/it is instantly resurrected, restored to 50% health, cured of all poisons, and the spell ends. Only the arcanist and his/her bonded pets may be resurrected in this manner.Cannot be cast by red characters or while criminal.
Arcane Empowerment (Aslavdra)
30(50)
4.0
24 Effect: +(Skill Level Real / 120)(+5 per Focus level)% SDI. Increased Healing. +10% HP for summoned pets.
Increased difficulty for summoned pets to be dispelled.
Duration: 16-20 (15 + (Skill Level Real / 240, minimum 1))(+2 per Focus level) seconds. No cooldown.
Area of Effect: Caster only
Arcane Circle Bonus (per additional arcanist): +5% (+1% vs. player characters) damage modifier, +5% healing modifier, +2 seconds duration.
For the duration of this spell, the caster’s damaging spells (Does not exceed PvP SDI cap) and healing spells are increased in effectiveness. Summoned creatures and animated undead are also increased in effectiveness.