We also want to say a special thank you to all those who participated in the public play session! Players were in and out of TC1 for over 12 hours as they looked skyward in search of constellations, dusted off old crafters to work with Caddellite materials, and braved the horrors of Khaldun in hopes of defeating Khal Ankur. Thanks to your thoughtful testing and feedback we have identified a number of issues and improvements to make Publish 101 even better. Thanks again!
We will be hosting impromptu play and feedback sessions through the weekend, so you still have time to hope on and check things out! Stop by and say hello!
See you in Britannia,