Haven Mine

  Haven mine is found in the mountains south of Haven moongate, marked on the map far left. This simple, sparsely populated dungeon is a first step for the newer character to follow on from the new player quests in Old Haven. (The sign on the wall warns that you enter at your own risk!) The first, outer, level of the mine contains a broken train track. The track can not be walked on and blocks movement, use the breaks in the track to move from one side of the tracks to the other. This level is populated by earth […]


Stealth

To use this skill you must first be hidden, If you start walking while hidden you will automatically attempt to stealth if your skill is 25 or more. The number of steps you may take between skill checks is dependent upon your stealth skill and can be seen in the table below. You will automatically attempt to use the skill again without a delay, allowing continuous movement, however if the check fails you will be revealed and have to hide again before you can continue. Running while stealthing is possible, but only half the number of steps as you can […]


The Virtues

From the principles of truth, love and courage are born the eight virtues, an important and enduring aspect of the Ultima universe. The Three Principles Truth Its home lies in the Lycaeum in Moonglow, the city of mages. The book of truth stands for the Principle of Truth Love Has its home in the lush Forest of Yew at the Empath Abbey The candle of Love represents that principle Courage Courage claims Serpents Hold as its home, hidden inside the deep walls of the keep The bell of Courage rings for those brave warriors there Together those 3 principles combine […]


Treasure Maps

Map Carrying Monsters | Decode Skill Needed | Finding the Chest | Lockpick Requirements |Inaccessible Locations | Chest Content & Guardians | Completed Maps A major update in publish 105, Spring 2019, reduced the number of map levels from 7 to 5 In addition, treasure chests have now been themed based on the following profession inspired packages: Artisan Assassin Mage Ranger Warrior This results in a map that will read like this “A Tattered Treasures Map Leading to a Mage’s Hoard” There are also three qualities of chest, rusty, the familiar normal metal or gold. Chest Quality is determined at […]


Ships Guide

Buying a Ship | Decay | Launching & Boarding | Navigation | Security | In Combat Reasons to Own a Ship What are some reasons for buying a ship? You may be a miner planning to mine the cliffs around the shores from your boat, storing the ore for later smelting. You may wish to hunt for sunken treasure You may plan to undertake some peaceful fishing trips, delivering cargo for the fishmonger’s on shore You may see yourself hunting down pirates You may even be a pirate, hunting down the peaceful merchants sailing the seas. On a shard where you […]


Basket Weaving

Basket Weaving is an extension of the Tinkering skill. First you must learn how to make the baskets. To do this read the book, which can be purchased from tinker vendors in the Royal City. You will require: Decorative plants Clippers (craftable – Tinker menu under the Tools tab) Empty bottles Toxic venom sacs (from toxic slith) Wooden shafts (craft from wood using bowcrafting or buy from NPCs) Step 1: Harvest dry reeds from decorative plants. Your basket will be the color of the plant selected. Use the context menu on your clippers and choose the ‘set to cut reeds’ […]


Pet Ownership

Follower Slots Follower slots limit the number of high-level pets, summoned creatures or hirelings a character can control at any given time, while still allowing the diversity of hunting with a pack of lower level creatures. Every player has five pet control slots, the number of contol slots required by a particular pet varies, governed mostly by how powerful it is. The following table includes examples of pets requiring differing numbers of control slots. Number of slots Example Pets One Horse, llama, ostard, ridgeback, swamp dragon, pack horse/llama, frenzied ostard, giant beetle, fire beetle, lesser hiryu, all ethereal mounts Two […]


Animal Lore

Active Use |Animal Lore with Animal Training | Animal Lore & Veterinary | Animal Lore & Taming | Loyalty Table |Control Chance | Food Table | Introduction The animal lore skill has 3 distinct functions. Used actively through the skill gump (or a macro) it will give detailed information about a pet, or if the character’s skill is high enough, a tameable or wild creature. Used passively in conjunction with veterinary skill it contributes to determining amount healed and the chance to cure or resurrect the pet. Used passively in conjunction with taming skill it contributes to determining the level […]


Animal Taming

Introduction Playing a tamer character in UO is a unique experience, being a partnership between player and pixels. Many otherwise level-headed players will admit that, while their head tells them it makes no sense, their heart harbours a totally illogical affection for the bunch of pixels that constitutes their favourite pet. Skill Details Animal Taming is the skill used for taming animals and tameable monsters. In conjunction with the skill ‘animal lore’ it also determines your level of control over a particular pet. The formula for calculating this control can be found on the animal lore page. Not all animals […]


Ninjitsu

Ninjitsu, the skill of the Assassin. If this is your goal the first thing you will need is the Book of Ninjitsu, this can be bought from a scribe in the Rokuon Cultural Center in Zento or the Ninjitsu instructor in the New Haven Dojo. This individual will also, for a fee, train your initial points in the skill, his companions will train the other skills you will need to become a fully skilled assassin. The ‘must have’ supplemental skills are hiding and stealth. You will need to make a choice as to the rest of your intended skill set; […]