Ultima Online

Base Properties

These are the base properties inherent to all pieces of armor. These values will always be the same, unless the armor piece is of exceptional quality1. Armour Revamp 2016 Armor Stamina Loss Update Player’s stamina loss is based on the type of armor as well as the amount of armor that is equipped2. Each piece of armor up to five pieces will reduce the amount of stamina lost when taking damage. The armor pieces which provide the most stamina loss reduction will take priority. Cloth armor, leather armor, and jewelry will give a minimal bonus to stamina loss reduction. Blacksmith […]


Ultima Online

Mining

Ore to Ingots | Colored Ore | Mining for Stone and Sand Mining is a basic, and fairly essential skill for an aspiring blacksmith or, to a slightly lesser degree, tinker. To begin mining you will need tools, these can be either picks or shovels and can be used from the backpack, they do not need to be equipped: A shovel or pickaxe bought from a tinker npc has 50 uses before it breaks. An exceptional shovel or pickaxe made by a player using tinkering skill has 100 uses. High quality mining tools, such as the sturdy pickaxe and sturdy […]


Ultima Online

Crafter Quests – Carpenter

Carpentry quests can be obtained from Aniel, Anolly, Cillitha, Ciala, Unoelil, Sleen or Waelian in Heartwood or Danoel in Sanctuary. Recipes from these quests will allow you to make Craftable Magic Weapons. Rare recipes will allow you to make Craftable Artifacts. There is also a very rare chance to receive a runic dovetail saw, Oak, Ash, Yew or Heartwood however these are more easily obtained through Bulk Orders     Aniel the Arborist Quest Name: Arch Support Make: 10 Foot Stools Anolly the Bark Weaver Quest Name: Stop Harping on Me Make: 10 Lap Harps Sleen the Trinket Weaver Quest […]


Ultima Online

Artifacts – Craftable, Minor

Weapon artifacts can be crafted with runic tools, thereby adding runic bonuses, crafted in colored metals or imbued. Magic Jewelry artifacts can also be imbued but are different to weapons and listed below Name Skill Hands Gem Fixed stats Magekiller Assassin Spike Fencing One Amber Hit mana leech 16% Charged Assassin Spike Fencing One Citrine Hit lightning 10% True Leafblade Fencing One Diamond Poison resist 5% Wounding Assassin Spike Fencing One Emerald Hit harm 15% Luckblade Fencing One Pearl Luck 20 Magekiller leafblade Fencing One Ruby Hit mana leech 16% True Assassin Spike Fencing One Sapphire Hci 4% di 4% […]


Ultima Online

Artifacts – Craftable, Major

Craftable Artifacts are items that can be crafted by the normal crafting professions. They require that the crafter has learned the recipe for the item and that he has acquired the proper rare resources. Blight Gripped Longbow Crafted by: Bowyer Hit Poison Area 20% Stamina Regeneration 3 Night Sight Swing Speed Increase 20% Damage Increase 35% Poison Damage 100% Weapon Damage 15-19 Weapon Speed 3.75 Range 10 Strength Requirement 45 Two-Handed Weapon Weapon Skill: Archery Bracelet of Primal Consumption Crafted by: Tinker Random Eater 6% Luck 200 Physical Resist 20% Fire Resist 20% Cold Resist 20% Poison Resist 20% Energy […]


Ultima Online

Begging

Begging is a skill that, other than role play, only really comes into its own during the short period around Halloween when Trick or Treat is active in game. While all characters can receive various forms of candy during this period, and of course all the ‘tricks’, only those with GM begging can get the special decor items. Initial training in the skill can be bought from gypsy npcs in Trammel or Felucca but not in Ilshenar, to continue training use the skill from the skill list or via a macro and target any npc. Below is an explanation of […]


Ultima Online

Bardic Spellsongs

The ability to cast ‘spellsongs’, bard mastery, is achieved by performing one of three quests given by Sir Berran the Song Wielder, Sir Hareus the Battle Rouser or Sir Falean the Spirit Soother. They are found in the Conservatory of Music in Britain (both facets). Caution, only one ‘mastery’ can be held at any time. Mastering a second ‘song’ negates the first mastery. To regain a mastery you must repeat the quest to unlock it. Spellsongs do not affect normal use of barding skills, however you must have ‘master’ level in both the specific skill and musicianship to undertake the […]


Ultima Online

Bard Masteries

Discordance | Peacemaking | Provocation Before being able to use these abilities the bard must undertake the relevant Spellsong Quest. Once players have chosen a mastery, the abilities are freely usable at any time and only have as requirements the skill and mana costs. Party must remain within range of the Bard to remain under the spellsong effects. Bards may be interrupted when they receive damage while using their abilities, causing the effect to end. A bard may only have one ability in effect at a time. Abilities do not stack with themselves. All abilities require upkeep dependent on how […]


Ultima Online

Bardic Skills

Instruments | Musicianship | Discordance | Peacemaking | Provocation | Bard Mastery | Spellsong Quests Whether your inclination lies in soothing the savage beast, plucking the strings of discord or the rousing bugle call of battle you must first learn to play a tune. For that you will obviously need an instrument. First rule of barding, always insure your instrument, a tuneless bard is a helpless bard. Selecting your ‘tune’ Instruments currently in game consist of tambourines (plain and tasselled), drums, bamboo flutes, lutes, lap harps, standing harps and aud char plus the special instrument, the fire horn. Used as […]


Ultima Online

Armslore

Armslore grants a bonus to exceptionally crafted weapons and armor (but not shields) at a rate of 1% per 20 points of armslore. (1% per 12.5 points on Siege Perilous and Mugen) Maximum 5% (8% Siege/Mugen) On weapons this bonus is applied to the damage increase property, meaning at GM armslore an exceptionally crafted weapon will have a damage increase of 40% (43%) On armor the bonus is applied to resists and is spread randomly: eg at GM armslore the bonus to resists is 5% (8%), these could be applied all to one resist or split between several. The skill […]