Cross Pollination

menu_reproduction

When a plant first reaches its full-grown state, it will sprout its full foliage, no longer contained within the plant bowl. At this stage of the plant’s growth, it will begin to produce pollen. You can view your plant’s current Pollination State in the Plant Resources Menu.

The plant will eventually self-pollinate if left unattended, and then begin to produce seeds. Seeds produced by a self-pollinated plant will grow up into an exact duplicate of the “parent” plant.

Once a plant reaches the pollen-producing stage at days 7 – 9 of the cycle, its pollen may be gathered by the owner by using the Cross-Pollination button. Gathered pollen may be used on another full-grown plant. When you pollinate one plant with pollen from another plant, the targeted plant will produce seeds that will grow into a hybrid of the two plants.

Plants were initially added to the game in four generations. A bug introduced in 2009 accidentally replaced one of the first generation plants, tribarrel cactus, with a random seed. The consequences of this are explored in the page Colored Peculiar Plants. For historical reference the original four generations were as follows:

First Generation

  • Tribarrel Cactus
  • Fern
  • Campion Flowers

Second Generation

  • Water Plant (tribarrel x fern)
  • Lillies (campion x fern)

Third Generation

  • Snowdrops (lillies x campion)
  • Rushes (lillies x fern)
  • Small Palm (water plant x fern)
  • Prickly Pear Cactus (tribarrel x water plant)

Fourth Generation

  • Barrel Cactus (tribarrel x prickly pear)
  • Snake Plant (water plant x prickly pear)
  • Century Plant (water plant x small palm)
  • Ponytail Palm (small palm x fern)
  • Elephant Ears (fern x rushes)
  • Pampas Grass (rushex x lillies)
  • Bulrushes (lillies x snowdrops)
  • Poppies (snowdrops x campion)

Calculating Pollination Results

Plant Value
tribarrelcactus_plain
tri-barrel Cactus
1
barrelcactus_plain
Barrel Cactus
2
pricklypearcactus_plain
Prickly Pear Cactus
3
snakeplant_plain
Snakeplant
4
waterplants_plainWater Plant 5
centuryplant_plainCentury Plant 6
smallpalm_plain
Small Palm Tree
7
ponytailpalm_plainPonytail Palm 8
The color and type of each “parent” plant are combined to produce a new type of seed that will grow from the targeted plant. While you may continue to gather pollen from a plant throughout its entire life cycle, a plant may only be pollinated once (either by itself, through natural pollination, or through manual cross-pollination from another plant).

There are 17 plant types obtained through the initial plant system and able to be cross bred. To establish your breeding program simply take the numbers of your two parent plants, as displayed in the tables left and right, add them together and then divide by two. If the result of your addition is an odd number and cannot be divided by 2, the new plant has a 50/50 chance of being either of those closest. Example: 3 (prickly pear cactus) + 8 (Ponytail Palm) = 11. Plant would either be 5 (Waterplant) or 6 (Century Plant)

Plant Value
fern_plain

Fern

9
elephantear_plainElephant Ear Plant 10
rushes_plainRushes 11
pampasgrass_plainPampas Grass 12
lilies_plain

Lillys

13
bulrushes_plainBulrushes 14
snowdrops_plainSnowdrops 15
poppies_plain Poppies 16
campion Campion 17

Pollination State

The Pollination State indicator icon_pollendisplays the current pollination state of a plant.icon_pollen_yellow indicates that the plant has not yet produced any pollen, as it has not reached full-grown level.icon_pollen_red indicates that the plant has entered its pollen producing state, and can have pollen gathered from it, or be cross-pollinated to.icon_pollen_green indicates that the plant has been pollinated (either by itself, through natural self-pollination, or by the pollen of another plant). While you can still gather pollen from a plant in this state, the plant can no longer be the target of cross-pollination.

Crossing Plant Colors

Red Blue Yellow Purple Green Orange Plain
Red Bright Red Purple Orange Red Red Red Plain
Blue Purple Bright Blue Green Blue Blue Blue Plain
Yellow Orange Green Bright Yellow
Yellow
Yellow Yellow Plain
Purple Red Blue Yellow Bright Purple Blue Red Plain
Green Red Blue Yellow Blue Bright Green
Yellow
Plain
Orange Red Blue Yellow Red Yellow Bright Orange Plain
Plain Plain Plain Plain Plain Plain Plain Plain

Brightness:

– Plain, black and white seeds are all dull colored. seeds-one
– All other colors come in dull and bright versions.
– Brightness of the child is determined by the color of the parents.
– Brightness of the parents does not influence brightness of the child.
– Crossing two different colors yields a dull color.
– Crossing two identical colors yields a bright color.
– Self-pollination will result in the same color and brightness.

Regular Colors:

– All colors except plain, black and white come in dull and bright versions.
– There are three primary colors: red, blue, yellow. seeds-two
– There are three secondary colors: purple, green, orange. seeds-three
– Crossing two identical colors will give that color.
– Crossing two different primary colors will give a secondary color.
– Crossing a primary and a secondary color will give a primary color.
– Crossing two different secondary colors will give a primary color.
– Crossing plain pollen with any other pollen will give plain pollen.
– Black and white seeds are random mutations. Plants of this color give no seeds.

Special Colors and Bonsai Trees:

– Four rare colors have been introduced with the “Naturalist Quest”.
– The rare colors are pink, magenta, aqua and fire red. seeds-four
– Five different Bonsai Seeds have been introduced with the Samurai Empire Expansion.
– Both the rare colors and the Bonsai Seeds are considered mutants and give no seeds.