The Virtue of Valor UO Team 20 Sep 2002 00:00:00 EST Valor is part of a philosophy within Ultima Online known as the Virtues, and is one of eight pursuits within the upcoming Virtue System. The Virtue of Valor has been described thusly: “The courage to take actions in support of one’s convictions.” The pursuit of Valor will be designed to allow players that consistently protect the populace against the forces of Evil and their champions to challenge the greater Champions of the realm, thus helping to defeat the scourge of darkness that has risen up in the dungeons of […]
Publish 16 – Full list and Bugfixes UO Team 24 Jul 2002 00:00:00 EST This document is a compilation of miscellaneous changes and bugfixes found in Publish 16, as a list of links to the major system changes found in Publish 16. Resource and Crafting Changes: Several new rewards have been added to the Blacksmith’s bulk order system. Prospector’s Tool. Powder of Temperament. Blacksmith Scrolls of Power Gargoyle’s Pickaxe. Blacksmith bulk order system changes include: The reward value for items with an exceptional requirement has been increased. Large bulk orders will now be received for sets of weapons. Grandmaster smiths […]
Publish 16 – PvP and Felucca enhancements UO Team 23 Jul 2002 00:00:00 EST These changes will enhance PvP in Felucca’s dungeons and Lost Lands by changing the treatment of stat loss, loot loss, and murderers, as well as detailing some new rewards that may be found in the Felucca dungeons and Lost Lands areas. Felucca Changes NOTES: These changes apply to the non-SP/IGR shards only! These changes are an independent set, not to be combined with any other Felucca change proposals listed previously. Intent As a brief preface, we’d like to explain the essential goals of the changes listed […]
Publish 16 – Siege Ruleset Shards UO Team 23 Jul 2002 00:00:00 EST The following is a compilation of all aspects of Publish 16 which affect the Siege Perilous and Mugen shards (both of which use the “Siege ruleset”). [Note: The sections below in red indicate updates made after the original posting of this document.] The following is a compilation of all aspects of Publish 16 which affect the Siege Perilous and Mugen shards (both of which use the “Siege ruleset”). PvP and Felucca enhancements on the Siege Ruleset shards Changes to Combat and PvP Unarmed “to-be-hit” changes (chance to […]
Publish 16 – Tailoring Bulk Order Deeds UO Team 23 Jul 2002 00:00:00 EST The basic concept of the bulk order system is that players who interact with certain crafting-based NPC shopkeepers will, on random occasions, be offered the opportunity to fulfill “bulk order deeds” (also known as “BODs”). In return for completing these BODs, the player will receive special rewards as compensation. A Blacksmithing BOD system is already in place, and the concept is now being expanded to include a Tailoring BOD system as well. Characters that have a sufficient Tailoring skill and frequently selling goods with NPC Tailor […]
Publish 16 – Changes to the Barding Profession UO Team 23 Apr 2002 00:00:00 EST These changes are being implemented to balance Barding as a class, as well as improve the overall in-game experience of playing a bard. This document completely supersedes previous posts on this subject. General Rules The following general rules will apply to all bard-related skills (Musicianship, Discordance, Peacemaking, and Provocation): Musicianship:this is the base skill for all bard abilities. Any attempt to use other bard skills is preceded by a non-difficulty based check of the character’s Musicianship skill. If this skill check fails, the subsequent skill […]
Publish 15 The following is a list of changes deployed as Publish 15 on January 9, 2002. Housing and Lockdown Updates Selecting YES on the gump to clear you as a co-owner of a house will now remove your co-owner status, allowing proper house transfers. Fixed an issue concerning flawed tile art while placing a house. Trading a house to a player who is co-owned to a house will be a two-step process. The receiver will first have to select YES to remove his co-owner status and then the other party will need to initiate the trade again, at which […]
Publish 14 The following is a list of changes deployed as Publish 14 on November 30, 2001. New Player Experiences It can be difficult to start off in a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several “directed experiences” to the early game, as a way to help those players new to Ultima Online learn their craft and be better prepared to excell in their chosen profession. Blacksmith This Haven-based tutorial will focus on helping new players to develop the abilities and skills […]
Publish 13 The following is a list of changes deployed as Publish 13 on August 19, 2001. Treasure Map Changes Several updates and changes will occur for treasure maps. The specifics are listed below: “Level 0” treasure maps are being made available for young characters while they are in the Haven area. The details on these new level 0 maps are: It will produce fewer monsters, and weaker monsters; It will produce less treasure (typically including another level 0 map); The treasure chests are not locked or trapped; The treasure chest will not open until all three guardian monsters are […]
Publish 12 The following is a list of changes deployed as Publish 12 on July 24, 2001. Veteran Rewards The Ultima Online Rewards program is designed to reward our long-term players for loyalty to the UO community. It is our way of thanking you and showing our appreciation for your long-term support of UO, and for your contribution to making UO the most popular virtual world in existence today. Screenshots for most of the rewards can be found at the end of this update. Determining Account Age The age of an account will be determined in the following manner: Any […]