This very large dungeon stretching from Underworld to Tomb of Kings requires adventurers to undergo a quest to enter, a choice of two, one from Britannia, or one from Ter Mur. Originally a peaceful home of Gargoyles, a number of gargoyle flight paths can be found there. The dungeon is the location of several stealable artifacts, a life-giving tree with special seeds, two special house plots, an abandoned and broken gargoyle city and the entrance to two Felucca rules Champion spawns; Primeval Lich and Abyssal Infernal. It is also home to: Thirteen Mini-champ spawns two Peerless Monsters three groups of outcast gargoyles […]
South of Valor Shrine in Ilshenar, and on the far bank of the river is Sorcerers dungeon, Terort Skitas (1022.44’N 54.25’W 549, 455). The dungeon has two entrances, though one is atop the mountain, in the temple of knowledge, and only reachable by use of the teleport spell (105,17’N 53.55’W 556, 426). Entering up the stairs into the mountain an adventurer is greeted by skeletons, skeletal knights and lich. Two branching corridors lead to a dinning room with water and acid elementals on the east side and a dormitory with gazer lavae, gazers and greater mongbats to the west. The […]
Deep in a maze of mountain passes south of Chaos Shrine in Ilshenar is the entrance to Dungeon Rock (92.38’N 32.41’E 1788, 570). A short entry hall guarded by a zombie, shade and skeleton leads into this underground stone-built complex of many passages and rooms. The area is very sparsely populated, though lich seem to spawn randomly almost anywhere. The first group of corridors occupied by only a single lich and stone gargoyle. The south eastern corner is home to an evil mage, an executioner and a lone acid elemental. Passing further into the dungeon requires moving through double pairs […]
Exodus Dungeon is found in the Eastern half of Central Ilshenar (74.21’N 34’48’W 828, 778). The area around the entrance is troubled by a spawn of chaos daemons, dopplegangers, arcane daemons, molochs and quagmires while the upper levels of the building contain controllers and golems. The main dungeon is reached by stepping on the star field at the center of the ground level of the building. Inside are found more controllers and golems, enslaved gargoyles and exodus minion lords. The quest creatures, exodus minions and overseers, that must be killed for the Arcanist’s Way quest are found here as are […]
Royal City Seat of power for the land of Ter Mur and home of its monarch, Queen Zhah, this is a walled city at the center of the land. The city has an abundance of citizens requiring quests to be done, from Queen Zhah herself to humble shop keepers, and even a slightly disreputable inhabitant, Sliem the Fence. The town is also staffed by a pair of Clean Up Officers found close to the public soulforge. There is a public moongate just outside the city, opposite the steps of the south east entrance. Citizens of note are: Agralem the Bladeweaver Axem the […]
The Tailoring skill allows a character to craft the items listed on this page. To craft an item you will need to use a Sewing Kit.The ‘Makers Mark’ column indicates whether the item can be marked with the makers name when crafted exceptionally by a Grandmaster Tailor. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. The ‘Requires Recipe’ column indicates whether a recipe is required before you can craft the item. The first recipes come from quests given by elves in Heartwood, marked in the table (HEQ). Recipes […]
The Tinkering skill allows a character to craft the items listed on this page. To craft an item you will need to use a set of Tinker’s Tools.The ‘Makers Mark’ column indicates whether the item can be marked with the makers name when crafted exceptionally by a Grandmaster Tinker. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. The ‘Requires Recipe’ column indicates whether a recipe is required before you can craft the item. Magic Jewelry recipes come from Heartwood/Sanctuary quests. Kotl power coil recipe comes from The Zealotry […]
The Royal City reflects upon the virtues gargoyles hold dear. There will be a moongate from the Britain Counselor Hall.
Quest Items | Quest Rewards While many quests require common resources to be collected, some require specialist items Quest Items A Sample of Corrupted Water Jamal The Fisherman’s Quest Entrance to Blighted Grove A Stout Whip Spellweaving – Summon Fiend Quest Ancient Pottery Fragments Axem The Curator Quests Arielle’s Bauble Human to Elf Heritage Quest Blighted Cotton One of the Keys to Access Dreadhorn Boura Skin Used in several of Thepem and Zosilem Quests Broken Crystal One of the keys needed to access Shimmering Effusion Coil’s Fang Reptilian Dentist Concentrated Insecticide Exterminating the Infestations Congealed Slug Acid Used in the […]
Thepem and Zosilem are an alchemist and his apprentice found in the alchemist shop in the Royal city. They give tiered quests, requiring that a number of quests be completed in each tier before you may progress to the next tier. You must begin with the quests of the apprentice, Thepem. You must complete 5 tier 1 quests to reach tier 2 You must complete 5 tier 2 quests to reach Zosilem’s quests You will need to complete 10 of Zosilem’s tier 1 quests to reach his tier 2 You must complete 20 tier 2 quests to reach Zosilem’s highest […]