Healing in Detail Healing skill can be the basis of a role played, dedicated healer, but more usually it is the skill trained by warriors (see the page Melee Fighter). Healing has three main functions, repairing damage, curing poison and resurrecting player ghosts. Success in these endeavours depends on your skill in both Healing and Anatomy. Up to 60 points in both skills you can repair damage. At 60 points you begin to be able to cure poison, you must have BOTH skills at this level. At 80 points you begin to be able to resurrect player characters, though it […]
From the principles of truth, love and courage are born the eight virtues, an important and enduring aspect of the Ultima universe. The Three Principles Truth Its home lies in the Lycaeum in Moonglow, the city of mages. The book of truth stands for the Principle of Truth Love Has its home in the lush Forest of Yew at the Empath Abbey The candle of Love represents that principle Courage Courage claims Serpents Hold as its home, hidden inside the deep walls of the keep The bell of Courage rings for those brave warriors there Together those 3 principles combine […]
Where to Start Choosing Your Skills Obviously you will need fishing skill, start your character with 50 skill, or if you’re adapting an existing character buy it as high as you can from the fishing guildmaster. Next you will need some way to combat the sea serpents you’re likely to encounter once you get off shore. Magery is a good option, but you could also consider mysticism, archery or, if your character is a gargoyle, throwing. Each of these will need some ‘support’ skills, meditation and evaluate intelligence for magery, focus or imbuing for mysticism, tactics and anatomy, maybe also […]
Taking the Quest Fishing quests are obtained from Fishmongers, these can be found on the docks at Britain Jhelom Moonglow Papua (Serpent Pillars) Sea Market Skara Brae Trinsic Vesper Your boat (tall ships only) must be nearby, though need not be at the dock. If your ship is not in the water, or not close enough to the dock, the fishmonger will instruct you to bring it closer. Double click the fishmonger to obtain the quest. You must return to your ship to discover what you need to catch and where you should deliver it. You will find a crate […]
Scroll binders are used to bind low level scrolls into a scroll of the same type, but of a higher value. They can be used to bind power scrolls, stat scrolls and scrolls of transcendence. Made by a scribe from Woodpulp these items are cursed. To use the binder, double click it and target the scroll you wish to bind with it. Once one scroll is bound, the binder will show the type of scroll bound, the number bound and the total number required to complete it. A completed binder becomes transformed into the next level scroll of the same […]
Basics | Resources | Unravelling | Imbuing | Restrictions | Bonuses | Power Scrolls & Skillgain | Mysticism Imbuing is a skill that allows player characters to add resists and/or magic properties to loot or crafted items in a controlled, though limited way and to unravel magical items into the basic resources needed for such embellishment. A character who is trained in this skill has the skill title ‘Artificer’. There is also a more random, but also more powerful, option for the skilled artificer, runic reforging. Basics Imbuing requires no ‘tool’ but does require you to be close to a […]
Follower Slots Follower slots limit the number of high-level pets, summoned creatures or hirelings a character can control at any given time, while still allowing the diversity of hunting with a pack of lower level creatures. Every player has five pet control slots, the number of contol slots required by a particular pet varies, governed mostly by how powerful it is. The following table includes examples of pets requiring differing numbers of control slots. Number of slots Example Pets One Horse, llama, ostard, ridgeback, swamp dragon, pack horse/llama, frenzied ostard, giant beetle, fire beetle, lesser hiryu, all ethereal mounts Two […]
Active Use |Animal Lore with Animal Training | Animal Lore & Veterinary | Animal Lore & Taming | Loyalty Table |Control Chance | Food Table | Introduction The animal lore skill has 3 distinct functions. Used actively through the skill gump (or a macro) it will give detailed information about a pet, or if the character’s skill is high enough, a tameable or wild creature. Used passively in conjunction with veterinary skill it contributes to determining amount healed and the chance to cure or resurrect the pet. Used passively in conjunction with taming skill it contributes to determining the level […]
Greetings Everyone, Starting this afternoon, the Japanese shards will get Publish 88 during their normal maintenance cycle. Please remember that this causes problems with character transfers until we have all the shards on the same server version. On behalf of myself, and the UO Team, we would like to wish everyone a Happy Thanksgiving. The office will be closed (except for GM coverage) on November 27th and 28th. Huntmaster’s Challenge The Huntmaster at the Skara Brae Ranger’s Guild now offers a monthly challenge for hunting various species throughout Britannia. • Visit the Huntmaster NPC at the Ranger’s Guild outside Skara […]
Greetings Everyone, Starting this afternoon, the Japanese shards will get Publish 88 during their normal maintenance cycle. Please remember that this causes problems with character transfers until we have all the shards on the same server version. On behalf of myself, and the UO Team, we would like to wish everyone a Happy Thanksgiving. The office will be closed (except for GM coverage) on November 27th and 28th. Click ‘More’ to see Publish 88.2 details Huntmaster’s Challenge The Huntmaster at the Skara Brae Ranger’s Guild now offers a monthly challenge for hunting various species throughout Britannia. • Visit the Huntmaster […]