02) 10th October

Ultima Online Patch Notes for 10/10/1997 Counselors: are able to hear ghosts. now get a light source. log out instantly regardless of location are set to neutral notoriety Items: Cleavers now work as bladed items (you can chop and carve with them). Scissors are now sold by weavers. Various new shop deeds are available, with larger spaces, counters, internal lockable storage *rooms, and other anti-theft and crowd-control layouts. The “hint” message for bladed items will only come up when you use the item in correctly. Chess, checkers, backgammon, and dice sets should now be sold in shops. Communication crystals should […]


03) 16th October

Ultima Online Patch Notes for 10/16/1997 Notoriety: We’re slowing the rate of notoriety drops from attacks. We’re adjusting the intervals in the title scale, so you’ll see that your notoriety title may well change; this is only a change in the title, and not to your actual notoriety value. The problems with notoriety not being affected by spellcasting are fixed. We tweaked the notoriety curve somewhat to adjust some of the loss rates. A bug in notoriety advancement that made it go up many times faster than it was supposed to will be fixed. A bug with notoriety not falling […]


Ultima Store Inventory

Ultima Store allows the purchase of game items in exchange for Sovereigns, which in turn are purchased from Origin Store. Full details of how to purchase and spend sovereigns can be found here. This page is simply an inventory of what can be bought. Items are added and removed over time.   Store Content Limited Edition These items will be available for the duration of the event Eclipsed Dawn Champion Spawn and have the hue id 2769, matching the hue of the preceding Shattered Sanctum event armor drops Item Cost in Sovereigns Coconut Crab Statuette (vanity pet) 1000 Lasher (vanity […]


Ultima Store

Good Afternoon everyone, Since Publish 94 has been published to all shards now the Ultima Store has been turned back on along with Character Transfer and the Promotional system. Thank you for your patience and we hope you enjoy Publish 94. UO Team      


Publish 94 Available World Wide

Greetings All, We are pleased to announce that Publish 94 will be available world wide with each shard’s maintenance cycle beginning the morning of August 10, 2016. US shards will receive it first in the morning.  You can read about the full list of updates here and send any feedback here. We will be turning off the Ultima Store, Character Transfer, and the Promotional Warehouse until all shards are published. See you in Britannia, UO Team


Publish 94 to Origin, Izumo & Baja

Good afternoon everyone, We will be pushing Publish 94 to Origin, Izumo, and Baja this afternoon, 8/4/2016, at approximately 4 pm ET.  At the time of the publish the Ultima Store, promotional code warehouse, and character transfer warehouse  will be down for the three above named shards  until we publish World Wide on August 10th. We will also be deploying a patch for the enhanced client to fix an additional crash with Legacy container mode. Check out the updated publish notes here and send any feedback here. Thank you in advance for your patience, UO Team こんにちは皆さん。 パブリッシュ94をOrigin、Izumo、Bajaに米現地時間8月4日(木)午後4時頃(日本時間8月5日(金)午前5時頃)導入します。これにともない、ウルティマ ストア、プロモーションコード、キャラクター転送は、米現地時間8月10日(水)に全シャードにパブリッシュが導入されるまでご利用いただけなくなります。 フィードバックは here からお送りください。あなたの忍耐に感謝致します。 UO チーム


Publish 86

World Wide Release: 9/25/2014 Vice vs Virtue Sign Up & Quitting Players can join Vice vs Virtue by using the “Join Vice vs Virtue” option from the “My Guild” page of the Guild Menu. Clicking “Accept!” from the acceptance gump will enroll players in Vice vs Virtue. While enrolled in Vice vs Virtue players will be open to attack from other VvV players while in a non-consensual PvP facet. All Vice vs Virtue players have [VvV] appended to the end of their name. While enrolled in VvV players will receive messaging when logging in and while logged in informing when […]


Publish 94

First TC1 Release –07/12/2016 Second TC1 Release – 07/29/2016 Full TC1 Release – 8/2/2016 Origin, Izumo & Baja Release – 8/4/2016 World Wide Release – 8/10/2016 Changes Between Origin & World Wide Release Fixed issue where hidden chests inside the Kotl City would sometimes show up as backpacks. Limited the number of faulty activators spawned in the Kotl City activator puzzle. Adjusted the spawning mechanic for the Kotl City Great War to scale with player participation. Fixed issue where the weight of the gypsy wagon would become heavy in the off state. Fixed issue where trick or treat rewards could […]



Publish 93 Updates

Greetings everyone, The issue stopping players from subbing their accounts  as they would normally is now resolved! Update to the account center: We still do not have the issue resolved but for the time being you are able to us paypal or buy game time codes from Origin to apply to the account center .   The EA cards are also another source for payment until we can get this issue resolved.   Greetings Everyone, Due to a few critical issues with the in-game store we have changed the rules to the following: You can only access the in-game store […]