Garamon’s Quest (Abyss Entry)

There are two entry quests for the Stygian Abyss, Garamon’s Quest beginning in Underworld or Naxatilor’s Quest beginning in Ter Mur. You may only undertake one of these, if you undertake Naxatilor’s Quest you will be unable to do Garamon’s Quest and vice versa. The entrance to Underworld is found on a beach in the far north of Fire Island overshadowed by a recently formed volcano.   As you walk down the corridor from the entrance you find someone standing at the end, this is Garamon, he addresses you as you approach Here now begins your quest. As you proceed […]


Egwexem and Naxatilor’s Quests

These quests allow entry to the Stygian Abyss but will not be offered to characters that have completed Garamon’s quest. Egwexem is found on the steps at the entrance to Royal City, not far from the town moongate.   Make your way to the far south end of the land and find Naxatilor the Seer in one of the buildings in the Holy City. There is no need to mark the writ as a quest item, double clicking him will open the quest dialogue and recognise the item. You could, at this point, return to Egwexem for your reward, but […]


Plant Growing

Gardening and plant growing is a system that has evolved considerably since its introduction. The first thing we will look at in this page is the chosen Method of Growing your seeds. Further topics covered will be Types and Sources of Seeds | Reasons to Grow Plants | Care of Plants in Pots | Understanding the Plant Gump Method of Growing There are three main choices, they are: In pots – this method is the original design and requires that the plants be maintained by the gardener daily. This will be dealt with in detail later under the heading ‘Care […]


Magincia Planting System

Magincia has a unique landscape in that players may plant seeds in grassy areas on the island. To prepare your chosen spot you will need a hoe and a jug of water, both can be bought from the gardener at the Magincia Public Garden. Not everywhere is an acceptable spot: There are too many objects in the area (limit 34 in a 17 x 17 area) The ground is not good for gardening on, or close to, vacant designated housing areas The ground is not good for gardening on, or between, vacant Magincia Stall locations Plants that block movement cannot […]


Raised Garden Beds

Introduced as part of the Rustic Theme Pack 2011 this maintenence free garden is a boon for all keen gardeners. Placing To place the bed target the cursor at what will be the North West corner of the bed. You may select from four formats. Raised Garden Bed (South) – this is an oblong bed of 6 plots 2 x 3 with the wider (3 plot) edge facing south Raised Garden Bed (East) – this is an oblong bed of 6 plots 2 x 3 with the wider (3 plot) edge facing east Raised Garden Bed (Large)- this is a […]


Skills, Stats and Attributes

Stats, short for ‘Statistics’ refers to the three physical qualities of your character: Strength, Dexterity and Intelligence, from which are derived your attributes: hit points, mana and stamina. Your stats are viewed and managed through the stat gump in classic client, opened by double clicking the character’s lifebar, and through the character sheet in enhanced client, opened from the icon, top right corner of the paper doll, or by dragging the icon from ‘actions’ > ‘menu actions’ to a hotbar slot or macro. Stat Management   Each individual stat, Strength, Dexterity and Intelligence, can be set to either one of […]


Wrong

level 1 | level 2| Prison of Nightmares|Stealables Level 1 Entering the dungeon, take a breath while you can, then march forward to meet a new breed of Lizardman, Squatters and Defenders.  There may also be a stray executioner. Turning left, the west branch of cells are populated by Hungry Ogres and Cave Trolls, with the large rear room being the domain of executioners and an archmage. At the far end of the cell block can be found a “mysterious tunnel” Returning to the main corridor you can choose to pass through the sparkles to level 2 or explore the […]


The Study of the Solen Hive Quest

This quest uses the Classic Quest Engine. The Study of the Solen Hive quest is started by talking to a Naturalist in one of the many libraries throughout Britannia. Libraries can be found in most larger cities, the easiest one to find is probably the Public Britain Library, which is located just north of the gates to Lord British’s Castle in Britain, or the Jhelom Library, which can be found just south of the Dueling Pits in Jhelom. The Naturalist will ask you to help him out with his research into the mysterious race of giant ants, the Solen, that […]


The Solen Matriarch Quest

This quest uses the Classic Quest Engine. You may need this map of the Solen Hive The Solen Matriarch quest is started by talking to the Solen Matriarch, who can be found in the center of the Solen Hive, marked M on the map. However the Matriarch is not too willing to talk to those she doesn’t know, so if you do not hold her friendship you will have to offer her a small gift in order to talk to her. Luckily the Matriarch has a weak spot for plant seeds and for just a single one she will offer […]


Fire

  Fire is a dungeon with two entrances. The first is close to the town of Serpent’s Hold, just a few paces from the town dock. The second is in the much less hospitable desert and lava region of the Lost Lands, north of the town of Papua and close to the ‘Desert’ Champion Location in Felucca. The Felucca incarnation of this dungeon is a valid location for stealing from monsters but is not an anti virtue dungeon. The Abyss Champion Spawn occupies the maze-like area furthest from the dungeon entrances in the Felucca facet. Level One The entrance to […]