Ultima Online

Holy City

 Holy city is found on an island at the south east extremity of Ter Mur (160.29’N 22.55’W 997, 3894). The gargoyle population largely avoid contact with outsiders, only three interact with visitors; Farmer Nash, Naxatilor the Seer and a healer found in the next building north of the seer’s home. The last building at the southern end of the city’s main street is the Holy City Museum, while at the far north end is the entrance to Tomb of Kings, with the Shrine of Singularity on the plateau above. The peace of the city is broken during the hours of […]


Ultima Online

Tomb of Kings

The entrance to the Tomb of Kings is found at the northern end of the Holy City (165.14’N 22.51’W 998, 3840) It forms an antechamber to the much larger dungeon, The Stygian Abyss, but only those who have undertaken one of the two quests may progress beyond the tomb. The entrance opens into a large room with a large silver serpent image on the floor and twelve levers, six on either side, in banks of three. At the end of this room is a flame and energy field barrier. Naxatilor has informed his questers of the way to pass this […]


Ultima Online

The Stygian Abyss

This very large dungeon stretching from Underworld to Tomb of Kings requires adventurers to undergo a quest to enter, a choice of two, one from Britannia, or one from Ter Mur. Originally a peaceful home of Gargoyles, a number of gargoyle flight paths can be found there. The dungeon is the location of several stealable artifacts, a life-giving tree with special seeds, two special house plots, an abandoned and broken gargoyle city and the entrance to two Felucca rules Champion spawns; Primeval Lich and Abyssal Infernal. It is also home to: Thirteen Mini-champ spawns two Peerless Monsters three groups of outcast gargoyles […]


Ultima Online

Ophidian Lair

North of Papua in the lost lands desert is the home of the Ophidians from which they launch their offensives against their enemies the Terathans in Terathan keep over the beggar’s gorge to the south west. Those who have earned loyalty to them by killing Terathans may buy from the Ophidian merchants there or earn the recipe to make Blackrock Stew.


Ultima Online

The Citadel

This dungeon with hidden entrance, hidden doors and hidden traps is on the Tokuno island of Isamu-Jima. Entry is granted only to those who have taken one of a number of quests. Elder Acob the Wise in Heartwood and Sarakki the Notary in Britain both give such quests. Occupants of the dungeon are elite ninjas, the three sects of the Black Order of ninjas and the peerless changeling, Travesty. The Citadel Route Finder can help travellers navigate through this dungeon. Special items can also be found within the dungeon which, when clicked, initiate a quest dialogue.


Ultima Online

Terathan Keep

Terathan Keep is found in the Lost Lands, west of Papua, difficult to reach because the keep is besieged, both above and below ground by the Terathans’ arch enemies, the Ophidians. The large stone-built upper section of the keep is surrounded by trees with a water fall and river running through it. Terathan drones, warriors, avengers and matriarchs roam throughout. The entrance to the underground section of the keep is found at the north west corner of the building (0.31’s 50.16’W 5429, 3118).   Arriving at the bottom of the tower by descending two further rope ladders an adventurer finds […]


Ultima Online

Ratman Lair

South West of Honor moongate in Ilshenar is an abandoned, walled villa which has become the ratmens’ lair (70.34’N 47.31’W 647, 821). Although the gate in the wall is closed, access is easily achieved where the neglected wall has fallen. Two mis-matched doors close the building itself. Ratmen archers and mages along with their less lethal tribe members roam both house and garden. In the north west corner of the building a door at the head of the staircase leads to the cellar.  


Ultima Online

Ratman Cellar

Hidden away beneath the ratmen’s lair near Honor gate in Ilshenar (71.11’N 48.05’W 639, 814) a group of evil mages have made their home in a derelict cellar.


Ultima Online

Reg Volom

In the center of Termir Ilshen lake in Ishenar is the sandy island of Reg Volom (48’25’N 2.48’E 1363, 1073). The island is reached only by teleporter from Rag Nax – a hidden valley in the mountains beyond the spider cave. A similar teleporter, a glowing rune within a circle of pillars, is the arrival point, and departure point for a return journey. The large building on the island is the Ethereal Warrior’s Castle. These beings welcome characters of good repute, and will resurrect those who have met with misfortune on the way to them. They are less tolerant of […]


Ultima Online

Spider Cave

In the mountains on the north east side of the lake, Termir Ilshen in Ilshenar is the entrance to the spider cave and Rag Nax (62.55’N 7.01’E 1423, 908). Inside the cave Giant Black Widows, Terathan warrior and dread spiders weave their webs while in the south west corner a nest of egg cases are watched over by a Terathan matriarch. Just beyond the matriarch a passage leads outside to a small enclosed valley, Rag Nax; home to giant spiders and containing a small circle of pillars surrounding a glowing rune. Step onto the rune to be transported to the […]