Ultima Online

House Teleportation Tiles

Pairs of placeable house teleporter tiles are available in two types: Through the Veteran reward system, the teleporter tile set is a year 12 reward (144 months) Although the character claiming this item must meet the age requirement, once claimed they can be used and placed by anyone regardless of age. Through purchase from Origin Store This type of teleporter holds charges. You are able to recharge the tiles with gate scrolls, each gate scroll adds 5 charges. The max number of gate scrolls the teleport can hold at any given time is 200 ie 1000 charges. Teleportation tiles allow […]


Ultima Online

Font of Fortune

The Font of Fortune is found at the furthest Northern edge of Underworld, beyond the land of the Gray goblins, its powers to resurrect the dead has been noted in the page Resurrection in Underworld and The Stygian Abyss but that is not its only power. Some creatures in Underworld have in their loot luck coins , what should one do with a lucky coin? Why throw it into a fountain of course! The Font of Fortune is the place to throw your coin. Double clicking the coin causes it to tell you: Make a wish then toss me into […]


Ultima Online

Fortune’s Fire Resort and Casino

The resort is found at the Northern edge of the beach of Western Fire Island, Trammel, except on Siege Perilous shard, where there is no Volcano. On this shard the casino is found on one of the islands of the crumbling continent.   On a pedestal at the entrance you will find a book. This is what it says: Welcome! by Louie the Dealer Welcome to the Fortune’s Fire Resort & Casino! Before you approach the doorman and ask to enter please remember these important rules of the House. Firstly, there is a zero tolerance policy for griefers or cheaters. […]


Ultima Online

Dragon Barding

  Created as a deed by a Blacksmith, dragon barding serves two purposes. In pvm combat barding gives a reduction in damage to the dragon’s rider – 10% for normal quality, 20% for exceptional quality (this does not apply to pvp combat) The barding will add to the mount’s natural resists in the same way as armor does for a character, giving bonuses as if it were 5 pieces of plate armor. Normal material bonuses for resists apply, however gold does not give ‘luck’. Crafted barding has durability which shows as pictured below and will eventually break. Using armslore on […]


Ultima Online

The Dockmaster

The Dockmaster at Seamarket has the ability to dry dock your ship for you or to temporarily empty the entire contents of the hold. However, he will require payment for his services – The crate he refers to, in the warehouse behind him, is identical to a house ‘moving crate’ However, not all items can be removed, asking him to dry dock with a fishing quest active brings: – What he takes out, he is also willing to put back For no further fee!Like the house moving crate, this crate disappears once emptied.   This tester declined to test the […]


Ultima Online

Aquariums

Buying or Crafting the Aquarium Aquariums, and the items needed to stock and maintain it, can be bought from NPC fishermen on most town docks, including a book: Your New Aquarium by Les Bilgewater Catching Fish: You will need to aquire a fishing net, and a number of fish bowls, from your local fisherman. To use the net, select it from your backpack, and cast it into shallow water. Then we wait. The fish will be so happy to be in your aquarium that they will jump right into your fish bowl when caught! Just take them home and pour […]


Ultima Online

A Guide To pack animals

General Information There are, at this time, three creatures in game that may be used by all to carry items. These are the Pack Horse, the Pack Llama and the Giant Beetle. Each of these creatures are capable of bonding with their owner and will therefore recall with the owner, negating the need to cast gate spell. In addition necromancers are able to summon a horde minion which can also be used to provide extra carrying capacity for its owner. Note: Pack animals which have items in their packs are not subject to auto-stable and will remain in game if […]


Ultima Online

NPC Vessels

In addition to the Pirate Quest vessels there are three additional NPC vessel types: Orc Ships, crewed by orcs but having no red, named, pirate aboard. As can be expected from orcs, these are hostile and will attack. Gargoyle Ships, having a gargoyle crew consisting of a captain, a navigator and several deckhands. These are merchants and will not attack, but will defend themselves if under attack. Tokuno Ships, having a human crew consisting of a captain, a navigator and several deckhands. These are also peaceful merchants, unless attacked. Should you be moved to scuttle these vessels you may board […]


Ultima Online

Communicating with NPC’s and other Commands

There are a number of  ‘conversations’ you may undertake with Sosaria’s residents, plus some spoken commands which give details about your character.  Many npc’s you meet will have a context menu, accessed by a single left click on the character. You may also simply ‘speak’ to them. Below are some of the conversations you may find beneficial. Banker | Ferry |Guild | Hireling | House | Murder Status | NPC | Pet | Shrine | Stablemaster | Teleporter | Tillerman, by hand Tillerman, by map | Towncryer | Vendor (Player) | Vendor (Shop) | Young Status The town guards are […]


Ultima Online

NPC’s – Player Owned

Shopping Barkeeps | Vendors | Stewards | Footnote Players are able to place three types of NPC in their homes, vendors who can sell items, barkeeps and stewards. Barkeeps and vendors are ’employed’ by purchasing a contract from an innkeeper, a banker, a minter or a tavern keeper. There are three types of contract, each costing 1252gp: A Barkeep Contract – available only from an innkeeper A Contract of Employment – available from all NPC types listed above. This contract enables you to place a vendor in your home.  Contracts purchased from human bankers offer a choice of human or […]