Siege Perilous – Working on the chain gang

“Boss, boss!” shouted one of the workmen, waving at the surveyor “We’ve got something weird here!” The Royal Surveyor looked up from his notes, to where the workmen had been clearing the path from the moongate, ready for him to inspect it. The men were pulling some large stone object out of the ground, and not being terribly careful about it. He walked up to it, and rubbed some of the dirt off the stone. There was an inscription or a carving there. How odd. Brushing away more dirt, a face began to appear. A brutish, snarling face, with fangs. […]


Publish 98 Comes to Origin, Izumo, & Baja

Greetings All, We are pleased to announce that Publish 98 will be deployed to Origin, Izumo & Baja by 2pm ET August 8, 2017 and we are targeting a World Wide release date of August 15th, 2017.  We are also pushing a client patch for both the Classic and Enhanced Clients to address with stack splitting.  Publish 98 is full of new features, so make sure you patch up your client and head over to TC1 or one of the first release shards to check out the latest update.  Please note that some features will not be available on these […]


Throwing

Throwing is a ranged combat art particular to Gargoyles. It can be used at close quarters, but with reduced effectiveness. Those skilled in Throwing are known as Bladeweavers. The range of weapon types is somewhat less than for other combat skills, but unlike archery there is no ammunition needed and your boomerang will always come back.  There are a number of Throwing Artifact weapons which can be obtained by an intrepid Bladeweaver. There are three throwing weapons, each weapon has a base and max range available to it, where the base range is modified by the player’s strength to determine the actual […]


Publish 96 Update to TC1

Greetings Everyone, By approximately 6:00pm ET 1/24/2017 we will be pushing an update of Publish 96 to TC1.  Publish 96 is full of new and exciting features, bug fixes, and new content so make sure you check out the full patch notes here and send us any feedback you have here.  Please continue to send in feedback, especially on the new Doom artifact properties as we look forward to an Origin, Izumo, and Baja release this Thursday. In addition to the server side changes based on feedback and bug reports, we will be putting out a new client to resolve the following issues: […]


Publish 96 Comes to TC1

Greetings Everyone, By approximately 2:00pm ET 1/19/2017 we will be pushing the first full release of Publish 96 to TC1.  Publish 96 is full of new and exciting features, bug fixes, and new content so make sure you check out the full patch notes here and send us any feedback you have here.  As always we will continue to update based on feedback through the TC1 and Origin, Izumo, and Baja. See you in Britannia, UO Team


Publish 95 Comes to Origin, Izumo & Baja

Greetings Everyone, We will pushing Publish 95 to Origin & Baja by approximately 4pm ET today, 11/10/2016.  Izumo will receive Publish 95 during its normal maintenance period. Until Publish 95 is deployed world wide, character transfer between Origin, Izumo, and Baja will be disabled. Publish 95 is full of new and exciting features, bug fixes, and new content so make sure you check out the full patch notes here and send us any feedback you have here. We will also be pushing a mandatory client patch as well, so make sure you are running the latest versions of the classic […]


Update to TC1

Greetings Everyone, By approximately 3:00pm ET 11/9/2016 we will be pushing an update of Publish 95 to TC1. Check out the full patch notes here and send us any feedback you have here.  As always we will continue to update based on feedback through TC1 and Origin, Izumo, and Baja. Make sure you patch up to see the latest content on TC1. See you in Britannia, UO Team


Publish 95 Comes to TC1

Greetings Everyone, By approximately 5:00pm ET 11/3/2016 we will be pushing the first release of Publish 95 to TC1.  Publish 95 is full of new and exciting features, bug fixes, and new content so make sure you check out the full patch notes here and send us any feedback you have here.  As always we will continue to update based on feedback through the TC1 and Origin, Izumo, and Baja. We will also be pushing a mandatory client patch as well, so make sure you are running the latest versions of the classic and enhanced clients before trying to login. […]


All Shards Are Going Down

Good Afternoon Everyone, We are taking all the shards down to push out a server fix to stop the shards from crashing.  The shards will be down for approx an hour starting at 1 pm EDT today 10/14/2016. Thank you for your patience. UO Team    


Publish 66.2 22nd June

Publish 66.2 22 Jun 2010 15:36:53 EST Endless Decanter of Water To obtain, throw a full water pitcher at a water elemental (non summoned) there is a slight chance the elemental will throw back to the player a Endless Decanter of Water.  The Decanter can then be linked to a water trough, as long as the player is within 5 tiles outside of a house or anywhere inside a house the Decanter  will continuously refill itself. Live Event: In the Shadow of Virtue: Rise of the Bane Chosen Bane Chosen forces are battling the Ophidians in the lost lands.  Players […]