NPC Vessels

In addition to the Pirate Quest vessels there are three additional NPC vessel types: Orc Ships, crewed by orcs but having no red, named, pirate aboard. As can be expected from orcs, these are hostile and will attack. Gargoyle Ships, having a gargoyle crew consisting of a captain, a navigator and several deckhands. These are merchants and will not attack, but will defend themselves if under attack. Tokuno Ships, having a human crew consisting of a captain, a navigator and several deckhands. These are also peaceful merchants, unless attacked. Should you be moved to scuttle these vessels you may board […]


NPC’s – Player Owned

Shopping Barkeeps | Vendors | Stewards | Footnote Players are able to place three types of NPC in their homes, vendors who can sell items, barkeeps and stewards. Barkeeps and vendors are ’employed’ by purchasing a contract from an innkeeper, a banker, a minter or a tavern keeper. There are three types of contract, each costing 1252gp: A Barkeep Contract – available only from an innkeeper A Contract of Employment – available from all NPC types listed above. This contract enables you to place a vendor in your home.  Contracts purchased from human bankers offer a choice of human or […]


Renting at the Magincia Bazaar

A pictorial step-by-step record of renting a bazaar stall. (all images will enlarge if clicked on) Step 1 placing a bid. Double click on a stall sign to do this:     I chose to bid for the next available stall.  A short time later, at the top center of my playscreen I received: I clicked the yellow icon which gave me: Clicking the button on the left, below the icon gave me: I decided I didn’t want to delete it, incase I forgot which plot I’d won, so I used the yellow icon to reduce the message back to […]


Named Creatures in Mondain’s Legacy Dungeons

Bedlam | Blighted Grove | Labyrinth | Palace of Paroxysmus | Painted Caves | Sanctuary | Twisted Weald | Prism of Light |The Citadel Deep in the dungeons discovered in the time of Mondain’s Legacy are special creatures judged sufficiently powerful of their type to be given names. These creatures are hard to overcome, but have the ability to confer special rewards on their conquerer. Their loot can contain keys to access the peerless monsters or special set items. Those that aren’t key holders may hold a paragon-style treasure chest, also minor artifacts may be deposited in your back pack. […]


Prugyilonus the Advisor to the Queen

Ritual Quest Chain You will find Prugyilonus beside Queen Zhah in the throne room of the palace, he gives three quests, they are part of an extended quest chain of which the final, fifth, part cannot be completed by a solo player. Scales of a Dream Serpent – His Message Greetings adventurer. Our queen has need of your services again, should you be willing to come to her aid. As you may know, her Majesty has spent the past thousand years diligently researching ways in which she could defeat the Defiler. I have personally assisted her in this effort and […]


Linzrom The Guard Captain

Ritual Quest Chain These quests follow on from those given by Prugyilonus the Advisor to the Queen Linzrom can be found in the Throne Room of the Ter Mur royal palace, on the left hand side of the room. He gives 2 quests, the first involves no danger, but the second is exceedingly dangerous. This author needed to seek the assistance of allies in order to complete it. Your reward at the end of the 2nd quest will be the book, Chronicles of the Gargoyle Queen Vol III Hair of the Dryad Queen – His Message “Hail, adventurer.” I have heard of your […]


Journey to the Athenaeum Isle

This quest is given by Queen Zhah, she can be found in the throne room of her Palace in Royal City Your reward will be the book, Chronicles of the Gargoyle Queen Vol I  This book has 500 charges which reduce mana cost when inscribing spells. This is her message: Greetings, adventurers, As you know, my people have suffered the incessant onslaught of the Void and its minions for as long as Gargish history exists. Protecting Ter Mur from darkness, and its desire to consume the land completely, is a burden passed down from one ruler to another upon ascension to the […]


Jaacar The Gray Goblin

Jaacar offers two simple, chained ‘monster slay’ quests. The second slightly more challenging than the first. Full Quest Text: This first request requires the death of 10 of the rival Green Goblins. “We can be friends, yes? Outside kind and inside kind be friends? This is good, yes? Jacaar knows who hates our kind; Gray Goblins not hate you. We want to be friends! Jaacar want to warn you! Yes, friends give good warnings! Green goblins bad, very bad. Green Goblins buildiing up piles of weapons! When Green Goblins get enough weapons, they make war with the outside kind… Your […]


House Ownership – 5. Managing Your Home

Security (people) | Storage Availability | Inside the House | Security (items) You have placed your house and, if customised, built it. Now you must manage it. This is done through the house menu, through some spoken commands and through security settings on doors, teleporters and, when you come to furnish the house, on containers. The House Sign When you double click on the house sign a menu will open up. Each page gives information about your house and options that you can select to manage it. The first page is ‘information’ This house is properly placed – It is […]


Publish 90 Update to Origin & Izumo

A big thank you to everyone that has taken the first steps in the Time of Legends!  The following updates have been deployed to Origin & Izumo, Tweaked stats and AIs for the Dragon Turtle. Fixed an issue where players who had consumed a mastery primer before completing the Mastery Quest were not receiving the mastery book. Adjusted the loot on the Dragon Turtle. Tweaked stats on tribe NPCs. Peerless encounters now have a chance at being an objective in the Mastery Quest. Treasures of Doom is now active on Origin & Izumo. The Mastery Quest will now update objectives every hour and […]