First TC1 Release – 5/16/2018
Second TC1 Release – 6/13/2018
Origin, Baja, & Izumo Release – 6/21/2018
The following changes have been published to TC1 as of the latest release date,
- Resolved issue where players could have access to certain masteries after soul stoning a skill.
- Players can no longer use soulstones with an active mastery.
- Mastery passives will be removed on login if a player does not have the correct skill or active mastery.
- Fixes issue where pet attacks would not proc the fiendish calling AI.
- Covetous resource maps will now indicate when they are located in the Lost Lands.
- Artifacts will preserve their max durability when exchanged with the Legendary Artificer.
Harbingers can now only be summoned in a cemetery.- This issue will be resolved in a future update.
- Cannonballs can now be smelted.
- Mannequins and stewards can now equip talisman.
- You can now specify an amount of seeds to remove from the seedbox.
- “Owned by” items can no longer be equipped on mannequins, stewards, or vendors.
- Time of Legends items can now be dyed with natural dye.
- Revenants spawned in doom will no longer endlessly pursue their victims outside of the dungeon.
- Fixed issue where the New Magincia gardening contract would not work between years.
- NPC mage guildmasters will always accept gold for training.
- Fixed issue where the Silver Sapling would erroneously work outside of the Stygian Abyss.
- Fixed issue where players could get stuck on the Spirituality shrine while on a trade quest.
- Fixed the skill requirement for entering the City of Wind.
- Level 5 & 6 treasure maps have been added to the Hag Quest.
- Endless Journey players will receive a warning gump on login when mounted on a mount that contains items (This is currently live in Publish 99).
- Fixed issue where guards would instakill red players participating in a VvV city battle.
- Fixed issue where Global Chat presence would not be properly updated when players go offline.
- Fixed issue where the exit locations for the Primeival Lich spawn could be blocked with items.
- Fixed issue where Bard Mastery Despair would not deliver the correct damage.
- The Gorgon Lens should now work on all equipment that fits in the head, neck, and shield slot.
- The Cu Sidhe is now considered a wolf with regard to slayer damage, the Cu Sidhe also remains vulnerable to fey slayer.
- There is now a delay when toggling acceptance of trades in the trade window.
- Fixes issue where a number of skills could get stuck on a player. This issue will be resolved on player login.
- Fixes issue where players purchasing City Banners would receive tokenization errors.
- The Palomino Horse & Lasher can now be trained.
- Gnarled Staves that do not have any “charges” associated with any magical spell item properties can now be reforged.
- Fixed issue where ML artifact drops would not occur.
- Pets duplicated by Medusa will no longer have positive karma.
- Fixed issue where Messages in a Bottle would become erroneously named when used with the Davies’ Locker.
- Sapphires have been added to the ore cart spawn.
- Skeleton keys can now be combined up to 100 charges.
- An issue has been resolved where skeleton keys would no longer function after this change.
- Yarn made on a spinning wheel will now properly stack in a player’s backpack.
- The “wight” corpse will no longer be erroneously named.
- Fixed issue where magic reflect buff icon would display erroneous information when logging in.
- Adjusted Travesty’s wrestling skill.
- The Jewelry Box can now be secured with contents if the house has available storage.
- Adjusted Despise Island Champ Spawn to reduce lag.
- Cleanup Britannia points can now be exchanged between characters on an account by visiting the Cleanup Exchange Stone located at the Britain Commons.
- The Britain Cleanup Officer will now spawn in the Britain Commons.
- Amethysts spawned in Exodus Chests will now stack with those purchased from the Jeweler.
- Sugarcane & Flax will now produce seeds.
- Daemons, Ogre Lords, Silver Serpents, and Wisps will no longer be associated with factions, resulting in odd results while trying to bard them.
- Flax will now produce flax instead of cotton.
- Spellweaving spell “Word of Death” will now have the correct minimum skill requirement displayed in the spellweaving book.
- Slayer damage will now impact Magery Mastery Death Ray.
- Feint victims will now have a debuff icon applied.
- Players will no longer enter a broken/frozen state when when manipulating scrolls while casting.
- The Hearth of the Home fireplace will now retain the color it is dyed when redeeded.
- The club will now show as retaining the hue of its material in the carpentry menu.
- Pets summoned via summoning talisman can no longer be stabled.
- Players must now be in their default body in order to use soulstones.
- The Cu Sidhe will no longer be able to be tamed with necromancy.
- Vanity mounts can now be rezzed without veterinary or animal lore skill when in consensual-PvP rulesets.
- Players can now use the “Honor” virtue on non-moving and flying creatures.
- The rat king Champion will now be known as “The Piper.”
- The bulletin board height has been adjusted to keep it from being misplaced during house customization.
- All facings of the gray couch & loveseat from the King’s Collection can now be dyed with furniture dyes.
- Various necromancy spells that were not causing true spell damage will now do so.
- All rare & legendary High Seas fish can now be made into trophies.
- The Humility Virtue will now open the proper webpage when the help option is selected.
- Hooded Robes & Wedding clothes obtained through the Ultima Store can now be dyed with plant & special pigments special, and regular dye tubs.
- The Goblin Statue will now function like the ring and fishing pole.
- There is now a uniform lack of mana message provided when casting Magery or Necromancy spells. Note this will result in shards on Publish 99 displaying the updated message without the mana requirements.
- All pets which have been exploited by releasing or death will have the following stats reset and incur a penalty to their advanced pet training.
- Strength, intelligence, dexterity, hit points, stamina, mana, base damage, and all resists will be reset to defaults.
- Pet Training: Pre-Publish 97 & Store pets that start Animal Training may have their pet slots updated based on their pet strength and will be given a warning before proceeding. Pets will no longer be able to start training if it will result in the pet being over the max cap.
- Pet Training AI: Poison AIs now properly use the poisoning skill of the pet.
- Pet Training AI: Discordance AI can no longer target itself.
- Pet Training: Cold Wind now uses its correct cost to apply the AI.
- Pet Training: The Windrunner’s max pet slot has been increased to 4 which will be consistent with other store mounts providing two levels of animal training.
- Pet Training: Reordered Special Move list.
- Pet Training: Corrected issue where selecting Special Abilities would prevent the selection of magical abilities.
- The Animal Lore gump now properly shows skill caps in both clients.
- Pet AI: Improved Dragon AI target selection for Greater Dragons, Dragon Turtles, and Frost Dragons.
- Pet AI: Added visual effects for the following abilities: Angry Fire, Cold Wind, and Raging Breath.
- Pet AI: Scaled up damage on the following special moves: Cold Wind, Steal Life, and Raging Breath.
- Pet AI: Conductive Blast now deals damage after the resistance de-buff is applied.
- Pet AI: Lighting Force’s stun is no longer guaranteed to trigger, and the stun chance can be reduced by the target’s Resisting Spells skill.
- Pet AI: Repel no longer triggers mana cost when already under the effect of Repel.
- Pet AI: Necromancy/Necromage no longer casts Corpse Skin if pet’s damage type is physical or cold.
- Swords Mastery: Onslaught now correctly handle weapons with multiple damage types when selecting resistance debuff.
Client Changes
- Made improvements to classic client movement speed to be on par with the enhanced client when pathfinding is enabled. Holding the right mouse button will now auto navigate around objects.
- Trade windows will now support commas.
- The classic client text hue for damage that pets receive is now yellow instead of red.
- Optimizations for the enhanced client have been made that should improve performance in NPC heavy areas.
- Fixed many coastal areas where terrain transitions would not look right or there were errant terrain tiles.
- Fixed worldbuilding & dynamic spawn in the Britain Commons.
- Player health bars now properly convert to and from party bars.
- Resolved issue in the Classic Client which resulted in the player freezing if they closed the resurrection menu by using CloseGumps macro.
- The Enhanced Client now supports the mouse control configuration “switch mouse button”.
Art Changes
- Fixed shading on City Banners.
- Adjusted and added fish & fish trophies to add more detail and distinction.