The Herald

UO Herald - Special Announcement

Upcoming House Display Options



We would like to take a moment to address the recent change related to how items display in player housing. We appreciate the feedback that we have received from all stakeholders and would like to discuss some changes we are going to be implementing in our next publish, Forgotten Treasures,

  • Auction safes will always load, just as mannequins and vendors do.
  • A new client option will be available that will allow players the choice to load all public housing and see the contents.

Performance is always our priority, and this change was done to increase performance. We appreciate your feedback.

See you in Britannia,

UO Team

UO Herald - Hotfix

Rising Tide – Hotfixes



Beginning March 21, 2019 with each shard’s normally scheduled maintenance the following hotfixes will be deployed,

  • Resolved issue where some bamboo floor tiles would inadvertently display all contents of a house.
  • Resolved issue that prevented linking house teleporter tiles.

See you in Britannia,

UO Team

Rising Tide – World Wide Release



We are pleased to announce that as of each shard’s normal maintenance beginning March 19, 2019 Rising Tide will be deployed world wide.

A few of the highlights in Rising Tide include –

  • Rising Tide – a new event that takes advantage of re-designed ship combat for a harrowing High Seas adventure, with new rewards coming each month!  Visit the Town Cryers to learn more!
  • New Ultima Store Items – House Teleporter & Decorative Kitchen Set!
  • New Veteran Rewards!
  • Numerous bug fixes!
  • New Castles from the Castle Design Contest!
  • And much more!

You can read all about the latest changes in the Rising Tide publish notes.

See you on the High Seas,

UO Team

UO Herald - Lore

No Quarter


The story continues in the lead up to Rising Tide and we invite you to sit back and enjoy, No Quarter.

By EM Malachi

The mage had surrounded himself with the maps. Some were ancient parchment, their mistakes and ignorance covered with drawings of dragons and drakes. Others were current shipping routes, still bearing the wax seal of Vesper Customs. The rest were faded or moldy sketches done by pirate captains over the years. Rankin frowned. “What am I supposed to be seeing?”

“A new kingdom,” replied Hook, as he sharpened a knife.

Rankin traced a circle around Buccaneer’s Den on a sea chart with a finger. “I guess I can see that, if you claim another major island or two. Nujel’m, maybe ?”

“You miss the point. Landlubbers look at the world as kingdoms bounded by coasts. The high seas themselves are much larger. The very ocean will be my kingdom.”

“How could you hope to hold that much territory?”

“Does Blackthorn control every mountain or cavern in Britannia? No, he governs the cities and roads. Those roads are dotted with outposts, and the threat of his armies is enough to hold the rest. The Guild’s fleet is the army to claim the shipping routes, but my plan also requires outposts along these ocean roads.”

Rankin thought for a moment and picked up a list of numbers. “These were stolen from the Lycaeum. They are the coordinates of every seamount and vanishing island in recorded history. With some of the spells I learned from a hiding Lithos cultist, I could raise the earth and stone at some of them. Would that help?”

Hook smiled.


The sea serpent had made its home in the waters around the seamount. The waters were warm, and the shallows teemed with schools of fish. The monster had filled its belly for years here.

That changed when the underwater mountain rumbled and cracked. The chaos set off a panic among the fish, which fled for safer waters. Great stones stacked themselves up to the surface.

Something up there had destroyed its home, and the serpent was now very angry and very hungry.


Rankin jotted down the coordinates he needed. “I gather the new cannons being cast are for these outposts of yours? The metal workers did mention that the bores were larger than normally used on a ship.”

Hook polished the steel of his cutlass. “My plunderbeacons needed appropriately impressive artillery. Such weapons also send a message.”

“I can only raise so much stone. You still need to get enough lumber out there for docks and cannon mounts. I guess you could repurpose a ship if need be.”

Hook smiled. “Let me worry about that.”


The sailors lowered the sails on the captain’s order. Everyone knew the crew of the Golden Kraken was honorable and would only steal valuable cargo. It was safer to surrender than risk damage to the ship.

As the Golden Kraken closed for a boarding action, another sailor saw the black flag and drew his sword. The pirate ship slammed into the merchant sloop, and several orcs jumped aboard, all armed with cutlasses. The largest orc grabbed the quartermaster and tossed him overboard. Then the rest of the orcs began the slaughter.


Hook admired the gleam of the polished cutlass. “I do enjoy the finer things in life. Reminds me that I need to go kill a man. Is there anything else we should talk about before I do?”

Rankin nodded. “There was another thing in an old Guildmaster’s notes. He mentioned finding a lost rune…”

Rising Tide Release to Origin, Izumo, & Baja



Rising Tide will be deployed manually to Origin, Izumo, & Baja today.  Check out the latest publish notes for the full list of updates.

Please note, until Rising Tide has been deployed world wide character transfers to/from other shards to/from Origin, Izumo, or Baja will be disabled.

We are currently planning to deploy Rising Tide world wide on March 19, 2019.  We want to make a very special thank you to everyone who visited TC1 and provided feedback.

See you on the High Seas,

UO Team

Rising Tide Release 4



We are pleased to announce the next final update to Test Center of Rising Tide will be available after 4pm ET!  This update focuses on a variety of bug fixes, as well as some tweaks to the Rising Tide event!  Check out the publish notes for full details!

We are planning to release Rising Tide to Origin, Izumo & Baja next  week, and barring any issues, World Wide the following week.

We would also like to invite you to our next Dev Meet & Greets,

  • Monday, March 11th at 8pm on Oceania
  • Monday, March 25th at 7pm on Catskills

Please also note – this release includes a mandatory client patch.  You will need to patch your client before logging into all shards.

See you in Britannia,

UO Team

UO Herald - Lore

The Guild


The story continues in the lead up to Rising Tide and we invite you to sit back and enjoy, The Guild.

By EM Malachi

“Do you think Young Budo is dead?”

Lord Dalgrin looked down his nose at the balding man wearing only worn breeches who had asked the question. The gentleman pirate normally wouldn’t waste his time speaking to such riffraff, but these were interesting times. He reached into a silk coin purse bearing the heraldry of his disgraced house and pulled out a few gold coins. He bought another round of drinks for those at the Pirate’s Plunder and handed an ale to Mole, who was still waiting on an answer. “Does it really matter? If Budo’s alive, he won’t be soon enough. A gathering has been called. The Guild will choose the new lord of this freehold.”

Mole raised his mug, “To better days then! Has your lordship considered putting his name into the pot?”

Dalgrin sipped his whiskey, “Yes, I will put my name forward.”

“You have my support. I still owe you for saving my sloop from the HMS Dauntless. If your broadside hadn’t hit their mast, I’d never have escaped.”

Dalgrin had forgotten Mole was present when he’d scuttled the Dauntless to settle an old rivalry. He smiled graciously. “I appreciate that, but I thought you would stand behind that friend of yours?”

Mole shook his head. “Blacktooth wants no part of this. He says too much blood in the water attracts the wrong sort of company.”

Dalgrin nodded and thought for a moment. “Do you know who else wishes to lead Buccaneer’s Den? Who has the most support?”

“Minor smugglers and thieves — Scirlock, Daem, and the like. Someone claiming to be the son of Edrick Gravs is demanding votes. I wouldn’t choose most of them to be ship’s powder monkey, but right now, Glenno’s a good bet.”

“What sort of leader would the master of the bathhouse make for the Guild?”

“We all like him. I don’t think he’s serious though. He’s just waiting for someone to meet his price, if you know what I mean.” Mole rubbed his thumb across his stubby fingers a few times.

“That is good to know. I should perhaps have a bath then and speak with the earl of soapsuds.”

“Your lordship. Every thief, smuggler, and bilge rat in the world is coming. There’s an opportunity to buy favor, if you have the gold to spare.”

“A gentleman does not buy friends, but your point is taken.” Dalgrin slid his coin purse down the bar to Mole. “Why don’t you find some like-minded individuals to parley with on this matter?”

Mole grabbed the silk bag with his grubby fingers and gave a small bow. The balding man drained the last gulp from his flagon before scurrying off. Dalgrin finished his whiskey in silence.


Dalgrin headed back to the ship he owned and captained: the Golden Kraken. Bribing Glenno would take more than drinking money, so Dalgrin would need gold from his captain’s chest. Walking down the docks, he noticed the deck of his ship appeared almost empty, save for a man with a parrot on his shoulder. The man handed something to the bird and whistled. The parrot flew toward Dalgrin and dropped what it was carrying. The shadow iron doubloon landed at Dalgrin’s feet.

Drawing his sword, Dalgrin ran the rest of the way up the gangplank to confront this threat. He saw a man wearing a blood-red skullcap and missing the eye Dalgrin’s sword had taken. “Hook? I left you for dead!”

“You were always too honorable to actually kill your rivals. I will show you how this should end.”

“This isn’t the first black spot I’ve received. I learned to duel from the finest trainers in Jhelom.” Dalgrin charged Hook, the first slash of his cutlass coming within an inch of the other man’s face.

Hook grinned as he parried the blow. “I never could beat you in a fair fight. Fortunately, I’m a scoundrel and a cheat.”

Dalgrin felt the cold of the paralysis spell before he saw the mage step out of invisibility. His sword hand stopped responding to his will. Helpless, he watched as Hook stepped up to him.

“Did you really think you would be master of the Den? The pompous lord turned pirate? You are more hated than I am.” Hook plunged a long kryss into Dalgrin’s chest and twisted. Dalgrin slumped to the deck.

The mage, Rankin, knocked on the hatch down to the hold. A group of orcs swarmed from below. They were all covered in blood.

Hook kicked the corpse to confirm Dalgrin was dead. He motioned to the orcs.  “Bring me the chest from the captain’s quarters. Then you can begin dumping the bodies, starting with this one.”

A couple of orcs brought out a large captain’s chest and followed behind Hook and Rankin as they walked down the gangplank. The mage asked, “What now?”

Hook smiled. “Let’s go visit the bathhouse. Glenno is going to find he doesn’t wish to run after all.”

Rising Tide TC Release 3



We are pleased to announce the next update to Test Center of Rising Tide will be available after 4pm ET!  This update focuses on a variety of bug fixes, as well as some tweaks to the Rising Tide event!  Check out the publish notes for full details!

We would like to thank everyone who has participated in testing the Rising Tide event so far! The turnin data has been reset based on recent tweaks and encourage everyone to participate in testing the event during our public test event this weekend – the time for feedback is running out!

Please also note – if you plan to test anything on TC1, especially any cannon related changes and the event, you will need to patch up to get the latest client.  When you head back to production, you will see this updated client text – do not be alarmed, this is normal and expected behavior.

See you in Britannia,

UO Team

Rising Tide TC Release 2



We are pleased to announce the next update to Test Center of Rising Tide will be available after 4pm ET!  This update focuses on a new event that will offer a chance to put those shiny new cannon mechanics to use!  Check out the publish notes for full details!

We would also like to invite everyone to participate in a public test event spanning the entirety of the weekend!  Visit the Britain Commons and look for Forksis the Gargish Pirate to learn more and participate!

Please also note – if you plan to test anything on TC1, especially any cannon related changes and the event, you will need to patch up to get the latest client.  When you head back to production, you will see this updated client text – do not be alarmed, this is normal and expected behavior.

See you in Britannia,

UO Team

UO Herald - Lore

Lost Hope


The story continues in the lead up to Rising Tide and we invite you to sit back and enjoy, Lost Hope.

By EM Malachi

Many years ago…

The rowboat leaked. With soggy boots, Lassorn spent each trip out to the anchored HMS Cape bailing water. They had drawn straws to see who would have to make the slog, and Lassorn now had to make eight trips across Lost Hope Bay to Minoc and back to the ship.

If the sailor’s orders hadn’t been specific, Lassorn might have been able to deliver the cargo in fewer circuits, but the contents of the crates were too valuable to risk. Lassorn had asked his captain what was in the crates, and he’d been told they were the final work of a famed artisan, a set of masterworks meant for the King himself.

A pair of guards, Madellene and Averill, escorted him from the Minoc coast to a small workshop. The door had been replaced recently, and the workshop inside was cluttered with tools, springs, gears, and other bits of metal. Piled in one corner were eight identical crates. Picking up the first one, Lassorn felt warmth and a sense of calm radiating from the container.

As Lassorn walked back to the rowboat, the locals nodded to him and shook their heads sadly. It seemed everyone in Minoc was wearing an orange-and-black ribbon. After each trip out to the Cape, the guards would meet him and take turns escorting him to the workshop and back. After a long day, the task was done.

As Lassorn went to his hammock, the evening watch weighed anchor and started the journey out of Lost Hope Bay. It was almost midnight when the HMS Cape reached the mouth of the bay, and the northern mountains blocked the moon. The ship had been moving at a good clip, when the winds suddenly stopped. The ship slowed, as if caught in a great net.

A crewman clanged the brass alarm bell, waking the captain and crew, while those on deck shined lanterns into the dark sea. The waters were filled with dozens of graceful shadows flitting back and forth. They had the elegant features of elves, but with gills and long fishtails.

“Mermaids!” shouted the botswain.

One of the creatures jumped aboard and pinned the sailor to the deck with a trident.  “We are the Nixies! You disrespect us at your peril!” More armed Nixies clambered up the hull, as a large wave deposited a gangling sea witch covered in slime onto the deck. The other nixies formed a phalanx around their leader, Sycorax.

The captain stepped forward with open hands, “This doesn’t have to lead to violence. Our King has made peace with the remaining fae folk.”

Sycorax sneered. “Did your king’s peace protect my sister, Noxum, when a net dragged her from the shoals off Skull Island? I claim your lives for hers.”

The captain gave Lassorn a look, and the young sailor dashed to protect the cargo in the hold. “Surely you know that wasn’t us. We can resolve this peacefully.”

The sea witch drew a blade made from broken shells and stabbed the captain in the throat. “There is your peace. A pact of blood for blood.”

Before the captain hit the deck, his crew had drawn their swords, and the two sides clashed. The sailors managed to force the other nixies back into the water, but Sycorax held her place. “I’d hoped to take some of you captive.”

With her gills luminescing with strange magic, the sea witch started to sing. Every barnacle on the hull burst forth from their shells in agony. This frantic wiggling tore apart the very timbers of the ship. The chant sounded over the waters, making the dark sea churn. A maelstrom began pulling the broken ship and its crew beneath the waves.

As the ship filled with water, Lassorn desperately cut the cargo net. The crates smashed open. The carved stones inside tumbled out eight different holes in the hull. The sailor took a deep breath as the dark ocean covered him.

When the mayhem ended and the waters calmed, Sycorax smiled and sank back into the waves.