Character Transfer Downtime

Greetings everyone,      As I am sure most of you know we have been working on upgrading our outdated hardware and moving to the Cloud.  The next step in the process is to move the data base for Character Transfers.  This is an advanced notice that Character Transfers will be turned off Friday morning 3/22/2013 for an extended time.  We need to ensure all current transfers have been completed before we start this move so please do your transfers now or they will be in limbo till this move is completed.  When we are able to turn them back […]


Ask & Answer No. 17

In this week’s Ask and Answer we have some very informative answers from the developers including a holiday appropriate question about bunnies. Enjoy! UOForums Easter is coming. So… Would you consider adding Vorpal Bunnies to the loot system that powers Shame/Covetous/Wrong? Perhaps equivalent to a mid-level monster to recognize how agonizingly slow it is to grow green thorns? Would you consider adding a (very) rare Vorpal Bunny statue drop? Would you consider adding Vorpal Bunnies to the list of sources for the upcoming release of armor system-related ingredients? Would you consider adding various imbuing ingredients to the list of Bunny […]


Server Latency Update

We are happy to announce that due to a lot of hard work and all the players feedback we have found a major cause for the lag everyone has been experiencing.  We are publishing a fix for this and you will receive it after your normal maintenance cycle.  If you do experience any lag over the weekend please send barmstrong@ea.com the following information to help us in resolving the problem: Shard: What you are doing when you experience the lag: Time of day: Location on shard when you experienced the lag: We appreciate you guys being patient with us while […]


Updated Client

A new client is being released during your shard’s regularly scheduled maintenance this evening. This client is to support some of the great holiday treats that have lined up for you! In addition, the TC1 shard is being taken down for testing. At this time we expect to bring the server back up tomorrow morning.


Updated Publish 81 on TC1

Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory:  client_tc.exe or UOSA_TC.exe.  This client is needed to test the following changes. Armor Revamp – Update The components required to craft an armor refinement will be stocked in a minimum starting quantity of 500 on each vendor that sells them. Component weights have been normalized across all components to 1/10th of a stone. Armor refinements and components are insurable. The crafting region for Blacksmith refinements has been changed from Buccaneer’s Den to Cove. An anvil and forge have been added to […]


Ask & Answer No. 16

It is time for another Ask and Answer and our developers have answered another set of your excellent questions. Keep them coming! UO Mania Is there a cap for “Clean up Britannia” points? (ake) Kyronix: Yes, the cap is at 10,000,000 points The bankbox is overflowing on Test Center. Could we have more specific commands, for example “give black pearls”? (clorenz ) Kyronix: There are no plans to change how the bank boxes are filled on TC.  When certain situations dictate we give specific materials (like the armor refinements) utilizing other methods of delivery. UO Japan Please add wine racks […]


Hardware Improvements

In an effort to improve hardware performance, Napa Valley will be taken down today, at  11:00 am EST (17:00 CET).   At the moment we anticipate the servers to be back online at 2:00pm EST (20:00 CET). After the improvements have been implemented, we would appreciate any feedback regarding lag issues on this shard sent to barmstrong@ea.com.  In these emails the following information would be greatly helpful: Geographic location Location in game when you experience the most lag What  activity you were doing ( if applies) Time you see the most lag Thank you for your patience as we work […]


Hardware Improvements

Update 2:30pm EST: Baja and Great Lakes are back online. In an effort to improve hardware performance, Baja and Great Lakes will be taken down today, at 10:45 am EST (16:45 CET).   At the moment we anticipate the servers to be back online at 1:00pm EST (19:00 CET). After the improvements have been implemented, we would appreciate any feedback regarding lag issues on these two shards sent to barmstrong@ea.com.  In these emails the following information would be greatly helpful: Geographic location Location in game when you experience the most lag What  activity you were doing ( if applies) Time […]


Publish 80 Update

Greetings everyone, Just wanted to drop everyone an update on the current lag issues you are seeing. We are working hard on this issue and will keep you updated on our progress.  I just wanted to let everyone know we appreciate your patience and we appreciate any constructive feedback you can give us regarding the lag you are experiencing. Last night a new client was released.  This client fixed the crash players were experiencing at the Exodus Encounter.  We are putting out a server publish tomorrow with the following fixes during the next maintenance cycle: Fixed the issues with pets […]


Updated Publish 81 on TC1

Changes to Publish 81 have been patched to TC1. Click on more for the updated publish notes. Please Note:  An alternate client is needed to test the changes. Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory:  client_tc.exe or UOSA_TC.exe .  This client is needed to test the following changes. Weapon Revamp All weapons have now been normalized based on weapon speed and handedness.   Mace: Gargish Tessen & Tessen, Base damage 10-13 / Weapon Speed 2 seconds Wild Staff, Base damage 10-13 / Weapon Speed 2.25 seconds Quarter Staff, […]