Delucia

Delucia One of two towns found in the Lost Lands, Delucia is at the south west limit of the region and is reached through an underground passage in mountains south west of Trinsic (148.47’S 22.55’E 1649, 3317). The town is a boon to the clothing industry with sheep and cattle roaming both within the town limits, west of the healer and in a valley in the mountains slightly to the north. There are no citizens of particular note other than its shopkeepers. The Inn, though functional, is in a somewhat neglected state of repair. Shops and Public Buildings Watch Tower and Keep […]


Cove

Cove Smallest of Britannia’s towns, no road leads to Cove and no moongate appears on the public moongate listing. It is almost totally surrounded by mountains and sea; the remaining small neck of land forming the entrance is walled and gated, protecting the town from any chance of incursions from the nearby Cove Orc Fort. In addition to the few townspeople a number of visitors requiring escort can be found there and it is the home of Vela the Sorceress. Shops and Public Buildings Watch Tower (44.49’N 62.26’E 2211, 1114) The Warrior’s Supplies (39.54’N 62.51’E 2217, 1170) The Farmer’s Market […]


Buccaneer’s Den

Buccaneer’s Den A pair of lawless isles, one in Felucca, one in Trammel. These are the abode of cutthroats and thieves. No guards can be found here and only a few hardy tradespersons. Residents of note are Sledge , found on the road between the bank and the bath house, Josef Skimmons, The Master Blacksmith at the Cutlass Smithing and Captain Blackheart,  in the Pirate’s Plunder Tavern. Leaving the isle on foot offers two options: from Bucanneer’s Den, Felucca a public moongate can be found along the road between the tavern and the provisioner’s shop (53°36S 97°35’E 2711, 2234) On both Facets […]


Britain

Britain The twin cities of Britain, one in Felucca and one in Trammel, are the seat of government for the Human race in Britannia; both historical and current. The castles of both Lord Britain and King Blackthorn are found within its environs. While the towns were initially identical, they have diverged over the years, however the principle trade establishments remain matched. The throne in Castle British is located at the compass point 0.00S 0.00E Felucca Castle British was formerly the stronghold of the now disbanded True Britannians Faction and Britain remains one of the eight cities contested by Vice versus […]


Tailor Craftables

The Tailoring skill allows a character to craft the items listed on this page. To craft an item you will need to use a Sewing Kit.The ‘Makers Mark’ column indicates whether the item can be marked with the makers name when crafted exceptionally by a Grandmaster Tailor. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. The ‘Requires Recipe’ column indicates whether a recipe is required before you can craft the item. The first recipes come from quests given by elves in Heartwood, marked in the table (HEQ). Recipes […]


Artifacts – Eodon Stealable

Each of the six tribes of Eodon have within their village a stealable artifact which spawns at random intervals. These items are so precious to their owners that even legendary thieves may need several attempts to liberate them. These items are Shard Bound. Stretched Dinosaur Hide Guarded by the Sakkhra Carved Myrmydex Glyph Guarded by the Barrab    Waku on a Spit Guarded by the Barako    Sacred Lava Rock Guarded by the Jukari    Hand Carved White Tiger Figurine Guarded by the Kurak    Dragon Turtle Hatchling Net Guarded by the Urali  


Tinkered Craftables

The Tinkering skill allows a character to craft the items listed on this page. To craft an item you will need to use a set of Tinker’s Tools.The ‘Makers Mark’ column indicates whether the item can be marked with the makers name when crafted exceptionally by a Grandmaster Tinker. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. The ‘Requires Recipe’ column indicates whether a recipe is required before you can craft the item. Magic Jewelry recipes come from Heartwood/Sanctuary quests. Kotl power coil recipe comes from The Zealotry […]


Underworld – Maze Corridor

The Deep in underworld is a paved corridor, as you approach it ‘You are filled with a sense of dread and impending doom’. However help is at hand, in the room nearby is a ‘golden compass’ which will guide you through this maze. Double click the compass to receive a copy that you may borrow for a short time (7200 second timer)   With the compass safely in your pack, step onto the first row of tiles ‘The compass’ arrows flicker. You must be near the right location’. Walk carefully along it until the compass shows you the first step […]


Spring Decor Collection

The Spring Décor Collection is a set of house decorations that are no longer purchasable from Origin store, however as the token was included in the Japanese “Starter Kit” some tokens can still be found that were transferred to other shards. Surveyor’s Scope Functions as a house placement tool Mongbat Dartboard Functions as a normal dartboard, ie equip a dagger and doubleclick the target. Blessed Statue produces a small quantity of a random magery reagent once per day Carved Wooden Screen Throw Pillow Dragon Brazier Functions as a light source double click to turn on and off. Navigator’s World Map […]


Heritage Items

These items have a story to tell of the heritage of Sosaria, claimed by redeeming a heritage token, some were first introduced in other promotions at earlier times. All armor and weapons are blessed. 7th Anniversary Royal Leggings of Embers Weight: 7 Stones Self Repair 10 Physical Resist 15% Fire Resist 25% Poison Resist 15% Energy Resist 15% Mage Armor Lower Requirements 100% Durability 255 / 255 7th Anniversary Shamino’s Best Crossbow Weight: 6 Stones Self Repair 10 Hit Chance Increase 15% Physical Damage 100% Weapon Damage 8 – 12 Weapon Speed 2.75s Range 7 Lower Requirements 100% Two-Handed Weapon […]